One of the edgiest visual novels is 'Danganronpa'. It has a dark and twisted plot filled with mystery, murder, and complex characters. The story often challenges the player's moral compass as they try to solve the various mysteries within the game.
The edgiest visual novels usually have more complex and morally grey characters. In a regular visual novel, the characters might be more straightforward in their personalities and motives. But in edgy ones, like in 'Danganronpa', the characters can be both victims and perpetrators, blurring the lines of good and evil. This makes the story much more intense and unpredictable. Also, the art style in edgiest visual novels can be more distinct, sometimes using darker colors or more grotesque designs to match the edgy themes.
The quality of 'scp thats a visual novel' as a visual novel is subjective. It has a certain following that enjoys the complex and often macabre world it presents. The visual aspects may be well - done in terms of creating an atmosphere that fits the SCP universe. But on the other hand, the content can be quite extreme and not suitable for everyone. For example, some of the storylines might involve grotesque creatures or situations that are not for the faint - of - heart. So, whether it's 'good' or not really varies from person to person.
I doubt it. Given the inappropriate nature of the title, it's not likely to be a mainstream or popular visual novel. Popular visual novels usually have positive themes and engaging stories that appeal to a wide audience.
No, it's not a popular visual novel. I've rarely heard it mentioned in mainstream discussions about visual novels. It seems to be a relatively unknown or niche title.
By having an exceptional art style. It could be a blend of different art forms like a mix of traditional painting styles with digital art. This can make it stand out and give it a more immersive and unique look compared to regular visual novels. Also, the use of color palettes that are not typical can add to this effect. Moreover, a strong and thought - provoking story that deals with deep and complex themes can help a visual novel transcend. It can make the reader think more deeply about various aspects of life, society, or human nature.
Given the rather off - putting title 'higurashi ripping skin visual novel', it's very unlikely to be a popular one. Popular visual novels usually have themes that are more accessible and appealing to a wider audience. A title that implies something as violent as 'ripping skin' would probably not gain much mainstream popularity. It might be some sort of underground or very niche product that only a very specific group of people interested in extreme horror or the like would be into.