One great example is 'Sword Art Online'. It creates a vast and immersive virtual world called Aincrad, with detailed rules for the game world, different levels, and unique monsters. The world - building also extends to the relationships between the players within this virtual realm.
Well, a key characteristic is detail. For example, in 'No Game No Life', the world is full of various races with their own unique abilities and cultures. Every rule of the games that govern this world is clearly defined. Another aspect is consistency. The world has to follow its own set of rules. In 'Re:Zero − Starting Life in Another World', the magic system and how the world resets are always consistent, which makes the world - building believable.
'Sword Art Online' also has excellent world - building. It presents a virtual reality MMORPG world. The different floors of the game, the unique monsters, and the in - game economy all contribute to a richly developed world that readers can get lost in. There are also various guilds with their own cultures and strategies, adding more depth to the world.
One of the best world - building novels is 'Lord of the Rings' by J.R.R. Tolkien. Tolkien created an incredibly detailed Middle - earth, with its own languages, cultures, and histories. The races like Hobbits, Elves, Dwarves, and Men all have their unique characteristics and ways of life. Another great one is 'A Song of Ice and Fire' by George R.R. Martin. The world of Westeros is full of political intrigue, diverse regions, and complex family dynamics. There are also the unique cultures beyond the Wall and in Essos.
In my opinion, 'Made in Abyss' has some of the most unique world - building. It presents a world with an incredibly deep abyss that is full of mystery and danger. Each layer of the abyss has its own distinct environment, creatures, and rules. The deeper you go, the more alien and dangerous it becomes, and the author does an amazing job of slowly revealing these secrets as the story progresses.
One of the great city - building light novels is 'Overlord'. In this novel, the main character has to build and manage his own territory in a game - like world. There are elements of strategy, governance, and character development as he shapes the city and its surroundings.
'Slime Taoshite 300-nen, Shiranai Uchi ni Level Max ni Nattemashita' also has some elements of dungeon building. The main character, who is a slime, starts to build and develop her own territory which has aspects similar to dungeon building. It has a unique take on the genre with its light - hearted and comical story - telling.
One of the best is 'The Lord of the Rings' by J.R.R. Tolkien. Tolkien created Middle - earth with its rich cultures, languages, and diverse races. Another great one is 'A Song of Ice and Fire' by George R.R. Martin. His world of Westeros has complex politics, different religions, and a wide range of climates and terrains. 'The Earthsea Cycle' by Ursula K. Le Guin is also notable. It has a world full of magic and unique islands with their own characteristics.
Well, 'The Priory of the Orange Tree' by Samantha Shannon is an excellent new world - building novel. It has a vast and detailed world filled with different kingdoms, magic systems, and mythical creatures. It's really immersive. Also, 'Gideon the Ninth' by Tamsyn Muir constructs a strange and fascinating necromantic world with its own rules and hierarchies.
One great kingdom building light novel is 'Overlord'. It features a powerful character who is transported into a game world and has to build his own kingdom. The story is full of strategic planning, interesting character interactions, and unique world - building elements.