I'm not entirely sure specifically what 'suki suki visual novel' is about as there could be many different visual novels with this name. It might be a story about love and relationships, as'suki' means 'like' or 'love' in Japanese. Maybe it involves the experiences and emotions of the characters in a fictional world.
Well, without having read it specifically, it might be about different aspects of the mind. It could cover things like memory management, dealing with emotions, or even psychic abilities in a fictional sense. The graphic novel format allows for creative and visual storytelling, so it may use this to illustrate complex mental concepts. It could also have a plot that involves a group or an individual trying to understand and manipulate the mind in some way, perhaps for good or for bad purposes.
Most likely, it is fiction. Back then, our understanding of dinosaurs was limited, and his works might have incorporated elements of creativity and assumption rather than being strictly based on proven facts.
I'm not entirely sure as I haven't played it specifically. But generally, a visual novel often has a story with different characters and plotlines. It might be about relationships, adventures or personal growth of the characters within the story world.
Since I don't have the details of the 'mind mgmt graphic novel', the main characters could be a diverse group. There might be a scientist or a psychologist who is researching mind management. There could also be characters who have special mental powers or are suffering from mental disorders and are part of the exploration of mind management in the story.
Yes, Keith Waterhouse was known for writing short stories among other works. His writing was quite diverse, and his short stories often had elements of humor and a sharp sense of observation of the human condition. They were well - crafted and had a unique voice that made them stand out in the literary world.