After the first beso, their relationship might become more confident. They start to be more open about their feelings for each other. They hold hands more often and share more affectionate glances.
One popular Star and Marco beso fanfic could be 'The Unspoken Bond'. It delves into their relationship after an unexpected beso moment, exploring how it changes their dynamic and adventures together. Another might be 'Beso's True Meaning', which focuses on the cultural and emotional significance of the beso in their story. There's also 'A Beso to Remember' that takes a more romantic and dreamy approach to their relationship post - beso.
Growth and self - discovery also play a big role. Both Ash and Serena are on their own personal growth journeys. In the fanfictions, their relationship can be a catalyst for their individual growth. Serena might become more confident in her skills as a Pokémon trainer because of Ash's support, and Ash might learn more about his emotions and how to handle them through his relationship with Serena.
One heartwarming moment could be when Adrien and Marinette share a shy beso (kiss) for the first time. It might be in a beautiful garden, with the flowers as witnesses. The softness of the moment, the hesitation and the finally giving in to their feelings, makes it really special.
One common theme could be love and affection. Since it involves a 'beso' (kiss), the fanfic may focus on the deepening relationship between Ash and Serena.
A common plot might involve Hinata getting into trouble and Naruto coming to her rescue. This could lead to a deeper emotional connection between them. For example, Hinata could be captured by an enemy, and Naruto's determination to save her shows just how much she means to him. Then, after the rescue, they share a tender moment, which is a classic in Naruto and Hinata fanfics.
Faire un visual novel involves several steps. Storytelling is key. Outline your plot, develop your characters, and think about the different paths the story can take if it's a branching narrative. For the art part, you can collaborate with an artist if you're not skilled in that area. Regarding the programming side, if you're using a tool like Twine, it has a relatively simple interface for creating the structure of the visual novel. Don't forget about the user interface design. It should be intuitive so that the players can easily navigate through the story.