Writing sexual fanfic, especially when it involves non - consensual or inappropriate use of characters, is not appropriate. It goes against ethical and respectful creation of fan - made content.
I don't know exactly. It could depend on the specific manga universe or storyline. Maybe you can search through popular manga forums or fan communities for the answer.
A common theme is the power of their combined strength. Tanjiro has his own set of skills and Mitsuri has hers. Fanfics often explore how they use their combined powers to defeat powerful demons. Additionally, the theme of hope is often present. Their relationship gives them hope in the dark world of demon slaying, and they inspire others around them with their positive attitude and connection.
One great 'tanjiro x mitsuri fanfic' is 'A Bond Beyond the Demon Slayer Corps'. It really delves into their relationship, showing how their different personalities complement each other. Tanjiro's kind - hearted nature and Mitsuri's energetic and affectionate side create a really interesting dynamic in the story.
One possible plot idea could be the exploration of how Mitsuri and Obanai deal with the impending arrival of their baby. Maybe they face challenges like preparing a safe home in their demon - slayer world. Another could be the reactions of their friends and comrades to the news.
Their relationship might become more tender. Obanai, who is usually aloof, could become more protective of Mitsuri. Mitsuri, on the other hand, might rely more on Obanai for emotional and physical support.
China's history had indeed gone through many empires and civilizations, including the Age of Desolation, the Age of Darkness, the Feudal Age, the Age of Castles, the Age of Emperors, and the Age of Firearms. The Barbaric Era refers to the primitive society, the Dark Age refers to the slave society, the feudal era refers to the feudal society, the castle era refers to the Warring States period, the imperial era refers to the Tang Dynasty, the firearms era refers to the Ming Dynasty. Each era had its own unique historical background and civilization characteristics, which made important contributions to the development of Chinese history.
Age of Empires 2: The Post-Imperial Era is a classic strategy game where players need to play the role of a leader to rule a huge empire. In the game, players needed to constantly develop their economy, expand their territory, train their army, and fight with other players for more territory and resources.
In the game, players could choose different leaders and army types for different strategies. Here are some suggestions:
1. Pay attention to economic development. In the game, economic development was the foundation of ruling an empire. Players needed to establish a stable economic system, develop trade, build warehouses, build infrastructure, and so on to ensure the economic prosperity of the empire.
2. Strengthening military construction. The military was the key to ruling the empire. Players need to build a powerful army, train, equip, and fight against other players to protect the territory and people of the Empire.
3. Make a diplomatic strategy. Players need to negotiate with other players to reach a peace agreement or start a war. In terms of diplomatic strategy, players needed to pay attention to interests, trust, and credibility to ensure the stability of diplomatic relations.
4. Pay attention to the cultivation of talents. Talents were the key to the development of the empire. Players need to build schools, hospitals, farmland, and other infrastructure to train talents to improve the production efficiency and technical level of the Empire.
5. Maintain the unity of the empire. In the game, players needed to maintain the unity of the empire. Players need to strengthen internal governance to ensure coordination between the army, government, and people to avoid division and chaos.
These are some of the strategies for the Age of Empires after Age of Empires 2. Players needed to choose a suitable strategy to rule a powerful empire based on their actual situation.