The story of the Lancer in FFXIV is great in terms of their role in the grand narrative of the game. They are part of the adventuring force that saves Eorzea. Their individual stories within the class quests are also interesting. They deal with things like finding better lance - techniques, forging stronger bonds with their comrades, and facing their own fears. One of the most memorable parts is when they have to prove themselves in front of their mentors and in battles that seem almost impossible to win. All these elements combine to make the Lancer's story one of the best in the game.
The Lancer's story stands out in FFXIV as it is intertwined with the game's lore. They are linked to dragons and ancient battles, which gives their story a sense of grandeur. They also have a unique code of honor as they progress in their class, which adds depth to their story. For instance, their relationship with their lance as not just a weapon but as a symbol of their identity is quite fascinating. They are often in the thick of important battles in the main story, which makes their role significant and their story exciting.
In general, it's possible to skip certain story quests in FFXIV. However, keep in mind that doing so could lead to missed lore, character development, and potential rewards tied to the questline.
You can indeed just do the FFXIV story quests. It allows you to follow the main narrative without getting too involved in other aspects. But sometimes, the side quests can offer additional context or useful items, so it might be worth considering them too.
The time can vary. If you're really into the story and take your time, it might take you 70 or more hours. But if you rush through, you could do it in 40-50 hours.
Yes, it's possible. However, as you reach higher levels, the XP gain from story quests might not be sufficient to level up quickly. You may need to consider other leveling options like guildhests or dungeons.
There could be a situation in the main story quests where a group of adventurers are separated. One group gets trapped in a dangerous area, and the other group has to make the difficult decision of whether to risk their lives to save them or continue with the main mission. This moral dilemma and the potential loss of friends make it a sad part of the FFXIV main story quests.
The story of FFXIV 1.0 was a mixed bag. Some aspects were engaging, but it had its fair share of flaws, like inconsistent character development and a confusing overarching narrative.