There was a Boothill character named Jake. Jake was an old prospector who had been in Boothill for years. He was always seen with his trusty mule, looking for gold in the surrounding hills. Jake had a heart of gold himself. He would share his meager supplies with those in need, and he was full of tales of the old days, when Boothill was just a fledgling town.
The danger and lawlessness of Boothill make its character stories interesting. For example, a character might be constantly in danger from outlaws or facing the harsh elements.
It's hard to give an exact length. It depends on how you play and how much time you spend on each part. You could look for player reviews or guides for a better estimate.
The length of a 2.2-story HSR can vary depending on many factors, such as the design and specific requirements. But typically, it could be around a certain range. Without more details, it's hard to give an exact measurement.
Well, 'hsr pure fiction' could be many things. If 'hsr' stands for something in a particular genre or field, then 'pure fiction' implies that it's a made - up story within that framework. For example, if 'hsr' is related to a game or a movie universe, 'pure fiction' means it's a fictional narrative that doesn't adhere to real - world facts but is created solely for the purpose of entertainment within that fictional realm.
Well, the length of HSR stories can be quite diverse. It depends on the author's style and the complexity of the plot. Generally, they can range from 5,000 to 20,000 words or even more.
Well, you need to have a deep understanding of the fictional world and its rules. Then, come up with creative solutions that fit within that framework.