I'm not entirely sure specifically as it could vary. But generally, a visual novel often involves a story with characters and plot developments presented in a visual and interactive way. 'Kodomo no Jikan' might center around stories related to childhood perhaps, with characters experiencing various events during that time of life.
Probably not. It depends on the content of the visual novel. If it contains complex themes or some mild forms of drama that might be difficult for very young children to understand, it may not be suitable for all ages.
I'm not entirely sure as I haven't specifically played this visual novel. But generally, 'gakuen' might refer to a school setting, and 'jikan' could mean time. So it might be a visual novel related to school - time experiences like daily school life, relationships during school hours, and events that unfold over time in a school environment.
I'm not entirely sure as I haven't read it in detail. But generally, it might be about the adventures, relationships or growth of the characters within the story set in its unique fictional world.
I'm not sure exactly what this visual novel is about as I haven't played it. But 'gakuen' might refer to school, so perhaps it has a school - related story.
Peter Grill is likely one of the main characters, as his name is in the title. There may be other characters related to the 'kenja' (wise ones) that are also important in the story.
In the 'jujutsushi wa yuusha ni narenai light novel', their social status and perception are different. Jujutsushi are part of a more hidden and often feared world. They are not always seen as heroes in the eyes of the general public. Yuusha, however, are typically celebrated and seen as saviors. Also, their approach to problems varies. Jujutsushi might use more complex and sometimes unethical methods to deal with curses. Yuusha, generally, use more straightforward and morally - upright ways to face challenges.