I recommend the following novels to you. They are all completed comics:
1. "The Great Pirate Krokdal": This is a Doujinshi novel about the pirate king, Sand Crocodile. It has been completed. The plot is a bit behind, but it is still worth reading.
2. "I Want to Evolve": This is a futuristic novel. The protagonist has transmigrated to the end of the world and obtained the ability to evolve. It has ended.
3. "Comic Queen's Collection": This is a doujinshi derivative novel. The protagonist is hypocritical, seductive, beautiful, but extremely cold. It has ended.
I hope you like my recommendation. Muah ~
One common theme is social class differences. For example, in 'Romeo and Juliet', the Montagues and the Capulets' feud, which is related to their social standings, makes their love seem impossible at first. Another theme could be cultural or religious differences. If a novel features a love story between two people from different religions that have strict rules against inter - faith relationships, it creates an impossible love situation. Also, fate often plays a role. Sometimes the stars seem to be against the lovers, like in some tragic love stories where external events keep pulling the lovers apart no matter how much they love each other.
Jane Austen. Her novels often deal with love that seems impossible due to social norms and class differences. For example, in 'Pride and Prejudice', Elizabeth Bennet and Mr. Darcy initially seem an unlikely pair because of their pride and prejudice towards each other, which are influenced by their social positions. Another is Emily Brontë. 'Wuthering Heights' is a prime example of an impossible love story, with Heathcliff and Catherine's love being thwarted by class differences, family rivalries and their own complex personalities.
You could look on Amazon Prime Video. They often have a wide range of shows and novelas. Another possibility is to check with your cable provider's on-demand section. Sometimes they offer it there.
Faire un visual novel involves several steps. Storytelling is key. Outline your plot, develop your characters, and think about the different paths the story can take if it's a branching narrative. For the art part, you can collaborate with an artist if you're not skilled in that area. Regarding the programming side, if you're using a tool like Twine, it has a relatively simple interface for creating the structure of the visual novel. Don't forget about the user interface design. It should be intuitive so that the players can easily navigate through the story.