Game Cultivation SystemThe cultivation systems in different games had their own characteristics:
- In the web game of the Peerless Tang Sect, cultivation was a way to quickly increase the level of one's companions.
- There were four ways to increase one's combat power in the cultivation system of the New Legend of Mir 2: Halo, Dual Blades, and Soul Shield. Moreover, Yuan Bao was essential to increase one's combat power.
- Divine Martial's cultivation system was a multi-functional system that included attribute upgrades, skill upgrades, equipment enhancements, and so on. Players could obtain cultivation points by completing missions, dungeons, arenas, and other activities, as well as daily check-ins and online time rewards. Then, they could invest the points into different cultivation fields, such as attribute cultivation to increase basic attributes such as attack, defense, and health; skill cultivation to increase skill level and power effect; equipment cultivation to strengthen equipment attributes and quality. Players could also allocate cultivation points according to their own needs and game progress.
- In " Fantasy Westward Journey," Mini games like Mountain River Painting Realm involved damage, defense, blood, and other attributes that were related to the equipment cultivation system.
City Game Cultivation SystemThe following are some recommendations for the cultivation system novels in urban games:
1. [AFK Farming Immortal Cultivation System: It tells the story of the player accidentally obtaining the Immortal Cultivation System in a relaxed and humorous style. There is no harem or bootlicker plot.]
2. Carry an Immortal Cultivation System with You: It tells the story of the life of a transmigrator after obtaining the Immortal Cultivation System. It is full of gags and killing scenes.
3. " From a Fisherman to Immortal Cultivation and Immortality ": The story tells the story of a male protagonist who was good at fishing and rose to power in the Immortal Cultivation world.
4. Female Devil You Don't Know How to Cultivate: A fantasy immortal cultivation novel with a game system.
5. [My Cultivation Game: The story takes place in an era where demons run rampant. The protagonist relies on the cultivation game system to carry out crazy adventures.]
Please note that the novels recommended above may only be part of the search results. There may be other novels that are suitable for you.
Game Idol Cultivation SystemThe following are some recommended novels for the game idol cultivation system:
1. [Pick Up a System to Become a Star: This novel tells the story of the protagonist becoming an all-rounded heavenly king in the real world.] The male lead had a celebrity grooming system.
2. " Goddess Cultivation Guide ": This novel tells the story of the female protagonist's cultivation as a celebrity.
3. [Star Dream Project: This is a game that allows players to train singers.]
Please note that the novels recommended above may only be a part of the list. There are other similar game idol cultivation system novels to choose from.
The Lord System's game novel recommendation ended.The following are a few recommended novels for completing the Lord System:
1. [Highlord Cultivation System: This novel has a fantasy adventure plot. The protagonist gradually shows his powerful lord strength as he grows up.]
2. " A Lord's Life Begins from the Undead ": This was a novel about a game in a different world. It told the story of the protagonist becoming a Lord from the Undead.
3. " Lords of the People: I Made the World ": This novel was set against the Lords of the People and told the story of the protagonist building his own territory in the game and creating the world.
Please note that the novels recommended above are all completed. You can read the entire story at once.
Lord of the Mysteries Cultivation SystemThe cultivation system of the Lord of the Mysteries was to complete the advancement by consuming potions and finally become a god. In this system, there were a total of 22 pathways of god. Each pathway had a total of 10 Sequences from Sequence 9 to Sequence 0. Under normal circumstances, the same pathway could only have one Sequence 0 or three Sequence 1s. The number of Sequence 2s varied according to the pathway. Above Sequence 0, there was still the Great Old One. It was also known as the Transcending Sequence, the Sequence Above, the Outer Gods, and the Starry Sky. The Pillars were the existences at the top of all the Great Old Ones, namely God, the Lord of the Mysteries, and the Mother Goddess of Depravity. In addition, the Eternal Darkness and the Calamity of Destruction could also become a hidden fourth pillar after accommodating the sefirah and characteristics of the other party.
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Lord of the Mysteries Cultivation SystemThe cultivation system of the Lord of the Mysteries was made up of 22 Sequence pathways and 220 occupations. These Sequence pathways advanced by consuming potions and eventually became gods. Among them, the names of the Sequence pathways came from the potion names recorded on the Blasphemy Slate. Each pathway had a total of 10 Sequences from Sequence 9 to Sequence 0. Under normal circumstances, the same pathway could only have one Sequence 0 or three Sequence 1s. The number of Sequence 2s varied according to the pathway.
In " Lord of the Mysteries," there were seven great treasure vaults hidden in the human body. They were respectively the Spirit Embryo, Five Elements, Six Dais, Seven Stars, Human, Life and Death, and Divine Bridge. These seven great treasure vaults were naturally sealed, as if they were sealed treasures, so they were called the Seven Great Divine Treasures. In addition, the novel also applied the Cthulhu mythological system to the cultivation system and achieved great success.
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Lord of the Mysteries Cultivation SystemThe cultivation system of Lord of Mysteries was to advance through consuming potions and eventually become a god. In this system, there were a total of 22 pathways, and each pathway had a total of 10 Sequences from Sequence 9 to Sequence 0. Under normal circumstances, the same pathway could only have one Sequence 0 or three Sequence 1s. Above Sequence 0, there was still the Great Old One. It was also known as the Transcending Sequence, the Sequence Above, the Outer Gods, and the Starry Sky. The Pillars were the existences at the top of all the Great Old Ones, namely God, Lord of Mysteries, and the Mother Goddess of Depravity. In addition, the Eternal Darkness and the Calamity of Destruction could also become a hidden fourth pillar after accommodating the sefirah and characteristics of the other party.
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The Lord of the Mysteries 'Cultivation SystemIn the novel " Lord of Mysteries," the author advanced by consuming potions and eventually became a god. This path of evolution was called the path of god. To put it more specifically, Lord of Mysteries constructed a unique cultivation system through 22 pathways, 220 potions, and 220 different " professions."
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Lord of the Mysteries Cultivation SystemThe cultivation system of Lord of Mysteries was to complete the advancement by consuming potions and eventually become a god. This path of evolution was known as the Divine Pathway, and there were a total of 22 paths. The names of the pathways came from the potion names recorded on the Blasphemy Slate. Each pathway had a total of 10 Sequences from Sequence 9 to Sequence 0. Under normal circumstances, the same pathway could only have one Sequence 0 or three Sequence 1s. The number of Sequence 2s varied according to the pathway. Above Sequence 0, there was still the Great Old One. It was also known as the Transcending Sequence, the Sequence Above, the Outer Gods, and the Starry Sky. The Pillars were the existences at the top of all the Great Old Ones, namely God, Lord of Mysteries, and the Mother Goddess of Depravity. In addition, the Eternal Darkness and the Calamity of Destruction could also become a hidden fourth pillar after accommodating the sefirah and characteristics of the other party.
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Lord of the Mysteries Cultivation SystemThe cultivation system of Lord of Mysteries was the Tarot Club system. The Tarot Club system was divided into levels 0-9, and each level was divided into 1-5 stars. Level 0 was an ordinary person, Level 1 was a Beyonder, Level 2 was a Sequence 9, Level 3 was a Sequence 8, Level 4 was a Sequence 7, Level 5 was a Sequence 6, Level 6 was a Sequence 5, Level 7 was a Sequence 4, Level 8 was a Sequence 3, Level 9 was a Sequence 2, Level 10 was a Sequence 1, Level 11 was a demigod, and Level 12 was an angel. Level 13 was the Great Old Ones, and Level 14 was the Creator. Above the Sequence, there were two special levels, The Fool and Uniqueness.
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