A frequent plot device is the isolation that comes with time - stopping. The character may be the only one aware of the time - stop or may be isolated in a different time period. In 'The End of Eternity', the time - travelers are somewhat isolated from normal human society. Another common element is the idea of self - discovery through time - travel. As characters move through different times, they learn more about themselves, like in 'Here and Now and Then', where the main character discovers new aspects of his identity while being stuck in the past.
Often, there's the discovery of a time - related phenomenon like a portal or a genetic quirk that enables time - stopping or traveling. In 'A Wrinkle in Time', the characters use a tesseract to travel through time and space. Also, a common plot point is the clash between different time periods. In 'Outlander', the modern - day character has to adapt to the ways of 18th - century Scotland when she travels back in time. And sometimes, there are moral and ethical dilemmas about changing the past or interfering with time's natural flow.
Well, there's 'Outlander' by Diana Gabaldon. While it has some romantic elements, it's not erotica. The story involves a time - traveling nurse from the 20th century who is transported back to 18th - century Scotland. The way the author weaves together different time periods and cultures is really fascinating. Additionally, 'Here and Now and Then' by Mike Chen is about a time - traveler from the future who gets stuck in the past and has to build a new life while still having ties to his original time.
In realistic fiction, the 'journey' can be a plot device. This could be a physical journey, like a character traveling to a new town to start a new life and facing various obstacles along the way. The 'obstacle' itself is another device. It can be something external like a difficult boss at work or internal like self - doubt. Also, 'flashbacks' are often used. A character might recall a past event that gives context to their current situation, like remembering a childhood trauma that affects their relationships as an adult.
The use of different tenses can also represent time in fiction. The past tense is often used for telling a story that has already happened, while the present tense can create a sense of immediacy, as if the events are happening right now. Some authors even use the future tense to build anticipation for what's to come in the story.
One common plot device is the false advertisement. The time travel business claims to be able to send people to different eras, but in reality, it's all a ruse. Another is the discovery of the truth by a skeptical customer or an insider. For example, a journalist might investigate the business and expose the fraud. Also, there could be a situation where the people behind the fake business try to cover up their tracks when suspicions start to rise.
One common device is the time machine. Think of H.G. Wells' 'The Time Machine', where the protagonist uses a physical device to travel through time. Another is time portals. These can be found in various sci - fi shows and movies. For example, in 'Stargate', the stargates act as portals not only through space but also through time in some episodes.
One common theme is self - discovery. When time stops, the main character often has a chance to look within themselves without the distractions of the outside world. For example, in a story where a girl is in a time - stopped city, she realizes her true passion for art as she wanders through the still galleries.
Some common devices of fiction include foreshadowing. It gives hints about future events in the story. Another is the use of symbolism, like a red rose symbolizing love. And flashbacks are also popular, which take the reader back to an earlier time in the story or a character's past.
Some common plot devices in fiction are the 'MacGuffin'. It's an object or goal that the characters pursue, like the One Ring in 'The Lord of the Rings'. Another is the 'deus ex machina', where an unexpected event or character suddenly solves a seemingly unsolvable problem. And there's the 'red herring', which misleads the characters and the readers by introducing false clues.
One common plot device is the knight - in - shining - armor trope. Annabeth could be a damsel in distress saved by a heroic knight, or she could be the one with the knightly skills herself. Another is the mystery of a forgotten castle or ancient relic. She might be on a quest to uncover its secrets. And of course, there's the political intrigue in the medieval courts. Maybe she has to navigate through power struggles between lords and ladies.
One common plot device is the accidental time travel. For example, a mage could be casting a spell and something goes wrong, sending them back in time. Another is the use of ancient artifacts. These artifacts might have the power to open portals to different time periods. Also, prophecies often play a role. A character might be sent back in time to fulfill a prophecy that will save Azeroth in the future. This can create a lot of interesting storylines as the character has to navigate a world that is both familiar and very different from their own time.