Since I don't really know the Fingerbones game, I can't say for sure what the rules are. But if it's a game about collecting fingerbones in a story, the rule could be that you can only collect a certain number per turn.
Maybe in the Fingerbones game story, the rules are centered around protecting your own set of fingerbones from other players. You can use various means like hiding them, or creating defenses around them. And if another player manages to take one of your fingerbones, they get some sort of advantage in the game. However, without more details about the game, these are just guesses.
I'm not sure specifically which 'Fingerbones game' you are referring to. There could be many self - created or niche games with this name. It might be a game some kids make up where they use fingerbones (maybe pretend ones) in some sort of make - believe adventure, like using them as characters in a mini - story they create on the spot.
The cat scratch game. Well, the rules could be that players use their hands like cat paws to scratch at certain targets. Maybe there are points for hitting specific areas. The story behind it could be rooted in the idea of bringing the charm of cats into a game. Cats are known for their curious and sometimes mischievous behavior. So, this game might have been created to capture that essence, giving players a chance to experience the fun of being a cat in a game - like setting.
The rules of a game story often involve fairness. All players should have an equal chance to succeed based on their skills and decisions within the framework of the story. In a strategy game story, this means that the resources available to each side are balanced at the start. Also, the rules define the progression of the story. In a mystery game story, there might be rules about how clues are revealed, and how the mystery unfolds as players make certain choices. This keeps the story engaging and makes players feel like they are in control of the outcome.
Well, in the 'Rules of the Game' full story, the rules are multi - faceted. The rules of chess are central. It includes rules like the pawn can only move forward, and if it reaches the other end, it can be promoted. Also, in the context of her family life, there are rules about obedience. Waverly has to abide by her mother's wishes at times, like when her mother wants her to be more humble after she wins at chess. These rules shape her experiences.
The lake game has the rule that players must find a specific type of stone that glows under the moonlight near the lake. They have to search within a marked area around the lake. Once they find it, they need to bring it back to the starting point. If the stone is broken or not the right type during the process, the player is disqualified.
Since I don't know the specific tomato game story, I can't say for sure. But it could be that the rule is to keep a tomato on your head while doing a silly dance.
In a chess story, the basic rules usually include that each piece has its own way of moving. For example, the pawn moves forward one step at a time (two steps on its first move in some cases). The knight moves in an L - shape. Bishops move diagonally, rooks move horizontally or vertically, and the queen can move in multiple directions. And the king can move one step in any direction. Capturing opponents' pieces is also a key part of the rules, where a piece can take an opponent's piece if it lands on its square following the proper movement rules.
The main rule in the 'eyes game' story is that players must maintain eye contact without blinking. Whoever blinks first loses.
Well, it could be things like in a simple racing game story, an unexpected rule might be that you can't overtake on certain days of the week in the game world. It adds a strange and unanticipated twist to the normal gameplay.
The basic mahjong rules still apply. However, the story can add some special rules. For example, if the story is about a quest, certain mahjong tiles might represent items needed in the quest. If a player gets those tiles, they can gain an advantage in the game.