A game can be considered to have a great indie game story if it has a unique premise. For example, if it takes a common genre like a platformer but adds a very different kind of story to it, like 'Braid' which uses time - manipulation in the story in an interesting way.
The characters in the story also matter a great deal. In a game like 'Oxenfree', the characters are well - developed and their relationships and interactions are realistic. The dialogues feel natural and as the story progresses, you really get to know the characters and care about what happens to them. This makes the story engaging. Moreover, the ability to have different story branches based on player choices, like in 'The Stanley Parable', can also contribute to it being a great indie game story. There are multiple endings and paths the story can take depending on what the player decides, which gives a high level of replayability.
A game can have the best game story by having a well - crafted plot. This means having a beginning, middle, and end that flow smoothly. Take 'Final Fantasy VII' for instance. It starts with Cloud joining AVALANCHE, then the discovery of Sephiroth's evil plans, and finally the battle to save the planet. Also, the addition of side - stories and sub - plots can enrich the overall narrative, as seen in many RPGs.
An indie game developer story often involves a lot of self - taught skills. Many indie devs don't have formal training in game development. They learn by doing, watching online tutorials, and reading forums. Take the case of a developer who wanted to create a horror - themed game. He started by studying how other horror games created an atmosphere. He then experimented with different sound effects and lighting techniques. Along the way, he had to deal with bugs and glitches. Sometimes, he even had to completely rewrite parts of the code. But in the end, his game got noticed for its unique take on the horror genre.
The best indie game stories are often those that are unique. They don't follow the typical mainstream game narrative formulas. For example, in 'To the Moon', the story is about an old man's last wish to go to the moon, but it unfolds in a very unexpected and emotional way, using time - traveling memories. So, uniqueness is a key factor.
The world - building is crucial. A detailed and immersive world like in 'The Elder Scrolls' series makes the story better. It should have its own rules, cultures, and histories. This gives the story a sense of authenticity. Also, having a central conflict that is both interesting and relevant to the world is key. In 'Mass Effect', the fight against the Reapers is a great overarching conflict that drives the story forward.
Yes, Cave Story is an indie game. It was developed independently by a small team or individual without major studio backing.
Indie game developers themselves can tell it best. They have first - hand experience of every aspect of making an indie game.
I'd recommend 'Celeste'. The story follows Madeline on her journey to climb Celeste Mountain. It's not just about the physical climb but also her internal battles with self - doubt and anxiety. The game's story is beautifully woven into the challenging platforming gameplay, making it a very engaging experience.
One great example is 'Undertale'. Its story is about a human falling into an underground world full of monsters. The choices you make in the game, whether to befriend or fight the monsters, greatly affect the story's outcome. It has a very unique and heart - warming story line that challenges the traditional RPG concepts.
The difficulty of Indie Game Cave Story varies. For beginners, it can be a bit challenging at first, especially when dealing with the bosses. However, as you play more and get used to the controls and mechanics, it becomes more manageable. There are also different difficulty levels available, so you can adjust it according to your skill level.
Some use character interactions. In 'Oxenfree', the conversations between the characters are crucial for the story. The choices you make during these conversations shape the relationships and the overall plot. The dialogues are well - written and feel very natural, making the story immersive.