Isolation is also a big part. Like in the story of the girl in the old house or the hiker in the forest. When you are alone and you hear these whispers, it makes it much scarier. There's no one around to help or share the fear with.
One common element is the sense of mystery. The whispers are often unclear, making the listener wonder what they are saying. For example, in many stories, the main character can't quite make out the words of the whisper, which adds to the fear.
One common element is the sense of the unknown. When you hear a whisper but can't see who or what is making it, it creates a lot of mystery. For example, in stories where people are alone in old houses and hear whispers, they don't know if it's a ghost or something else.
In an abandoned hospital, a nurse on a night shift often heard whispers. The hallways were dimly lit and the whispers seemed to echo. One night, she was called to a room at the far end. As she walked, the whispers grew more intense. When she entered the room, she saw no one but the whispers were right in her ear, saying 'We are still here.' It was so terrifying that she quit her job the very next day.
You can try enabling the story-telling skill on Alexa and then looking for options related to whispering scary stories within that skill.
One common element is a spooky setting like an old, abandoned house. It creates a sense of unease and mystery. Another is a menacing character, perhaps a ghost or a deranged killer. Their presence adds fear. Also, unexpected twists in the plot are important. For example, when you think the character is safe, suddenly something terrifying happens.
The fact that whispers are usually quiet and hard to make out makes them scary. It gives an air of mystery. You can't clearly hear what the threat is, like in a whisper horror story where you only catch fragments of a menacing voice. It plays on our fear of the unknown.
One common element is the wolf's appearance. Usually, it is described as big, with sharp teeth and glowing eyes. Another is the setting, often a dark forest or a lonely place. For example, in many stories, the wolf hunts in the forest at night.
Darkness is a common element. In a campire story, the night is often used to create a sense of mystery and fear. Strange noises are also typical. Whether it's a growl, a whisper or a howl, it makes the characters and the readers/listeners feel uneasy. Another element is the isolation of the campsite. Being far away from civilization gives a feeling that help is not near. And of course, some sort of supernatural or unexplained presence like a ghost, a monster or a cursed spirit.
One common element is the presence of an alluring character. For example, a beautiful woman or a handsome man. This character's attractiveness draws others in. Another element is the sudden shift from the sexy or alluring aspect to the scary part. Like a gentle touch turning into a menacing grip. Also, the setting often plays a role. It could be a dark, isolated place such as an old mansion or a deserted alley. These settings add to the overall atmosphere of both sexiness and scariness.
One common element is the presence of ghosts or spirits. These are often depicted as pale figures or strange apparitions that lurk among the tombstones. Another element is the dark and spooky atmosphere of the graveyard itself, with its overgrown weeds, broken tombstones, and gloomy setting. There's also often a sense of being lost or trapped in the graveyard, like the characters can't find their way out easily.
Well, the idea of a tragic past is very common. Maybe a death or a murder that took place in the location of the story. This gives the ghost a reason to be there. Take a story set in an old theater where an actress died on stage. The ghost of the actress haunts the place. And then there are the cold spots. In a lot of scary ghost stories, the characters will enter a room and feel an unexplainable coldness, which is often associated with the presence of the ghost.