In 'freaky fantasy stories', you'll frequently find the outcast as the protagonist. This could be someone who doesn't fit in the normal world but discovers they have a unique gift in the fantasy world. For example, a boy with a strange birthmark that turns out to be a key to a hidden magical kingdom. Another common type is the old wise wizard or witch who has to pass on their knowledge and power to a new generation to stop an ancient evil from awakening. They use their long - accumulated wisdom and magic skills to guide the younger characters through the freaky and dangerous fantasy situations.
Often, it's young adventurers. They could be a curious teenager who stumbles upon a magical portal and is thrust into a freaky fantasy world. Or a group of children who find a mysterious amulet that gives them special powers to fight against the dark forces in the fantasy realm.
One interesting 'freaky fantasy story' could be about a world where animals can talk and they form a secret society to protect their forest from an evil wizard who wants to turn it into a concrete jungle. Another could be a story of a girl who discovers she can enter dreams and has to battle a nightmare monster that is spreading bad dreams across the land. And there could be a story about a magical school floating in the clouds where students learn spells to control the weather but one student accidentally creates a storm of confetti.
Well, in many freaky ghost stories, there is often an item or object that is somehow connected to the ghost. For example, a locked chest in an attic that when opened, releases some sort of ghostly energy. Also, there are often visions or apparitions that appear at a specific time, like midnight. And a lot of these stories involve people who don't believe in ghosts at first but are then convinced after their encounter. For instance, a skeptic who goes to explore a haunted place and comes out a firm believer in the supernatural. The fear factor is also always there, whether it's the fear of the unknown or the fear of being in the presence of something that is not of this world.
In many iniut fantasy novels, the elders of the tribe can be protagonists too. They are the keepers of the Inuit traditions and wisdom. When a great danger threatens the tribe, their experience and deep understanding of the Inuit lore become crucial in finding a solution. They might lead the younger members of the tribe in a battle against an otherworldly foe or guide them in a spiritual quest.
For me, it's the unexplained elements. Like when things move on their own with no logical reason. For example, a book flying off a shelf when there's no wind or anyone nearby.
In general, not really. 'Freaky bedtime stories' often contain elements that can be disturbing to a child's young mind, like ghosts, monsters, and dark magic. However, if the child is older and has a taste for the macabre, they might be okay with them.
Isolation can be really terrifying. When a character in a freaky story is alone, like in a big empty house or in the middle of a deserted area, it amplifies the fear. Also, the presence of something supernatural that defies normal understanding, like a ghost or a strange creature, is very scary. Take a story where a person sees a floating figure that can pass through walls, that's super freaky.
A best freaky story might be the one about the disappearing town. A traveler was passing through a small town. He stopped at a local diner. When he came out, the whole town seemed different. The people were acting strange, and the buildings looked dilapidated. As he tried to leave, he found himself going in circles. It was as if he had entered a time - warp or some sort of otherworldly place. He finally managed to escape, but it remains a freaky mystery.
One real freaky story I heard was about a haunted house. A family moved in and at night, they would hear strange scratching noises on the walls. They also saw shadowy figures moving around. It was so terrifying that they ended up moving out within a month.
The main characters are a mother and her daughter. Their names can vary depending on the specific version of the novel, but they are the two central figures whose body - swapping drives the whole story.
Some protagonists are part of a group or team of teens. Each member has their own unique skill or trait, and together they form a powerful unit. They work together to solve mysteries or defeat evil forces. For instance, one teen might be good at strategy, another at combat, and yet another at magic, and they combine their skills to succeed.