To effectively describe weird dreams in long stories, you can use symbolism. Let the strange elements in the dream represent something in the character's real life. For instance, a constantly melting clock in a dream could symbolize the character's fear of time running out. Also, vary the pacing of the dream description. Slow down for important and strange details, and speed up for more general dream sequences.
One way is through vivid imagery. Use detailed descriptions of the dreamscape, like 'The sky in the dream was a swirling mass of purple and green, with strange creatures flying about.' Another way is to focus on the emotions in the dream. For example, 'She felt a sense of dread as she walked through the dream's dark forest.'
Weird dreams in long stories can often symbolize the subconscious mind at work. For example, in many fairy tales, characters might have strange dreams that foreshadow events to come. It could be a manifestation of fears, desires, or unresolved issues within the story's context.
I once had a dream where I was in an old, abandoned house. The walls were dripping with some sort of black goo. Every time I tried to find an exit, I would end up in the same room. There was a creepy doll sitting in the corner that seemed to be watching me. I could hear strange whispers all around me. It was really terrifying.
To write good weird fiction, start by observing the ordinary and twisting it in unexpected ways. Build a world that's both strange and coherent. Also, focus on creating vivid and unusual characters.
One of the scariest dreams I had was that I was in a dark forest. The trees were all twisted and gnarled, like they were reaching out to grab me. There was a strange mist that made it hard to see. Suddenly, I heard a howl that seemed to come from all directions. I started running, but it felt like I was going in circles. Then I saw a pair of glowing eyes in the distance. I woke up sweating and my heart was pounding.
In one of my weird dreams, I was at a school where the teachers were all giant pencils. They were writing on the blackboard with their heads. The students were notebooks, and I was the only human there. I had to learn how to write with my nose to fit in. It was a very odd and funny dream. I remember running away from a particularly angry teacher - pencil who thought I wasn't writing neatly enough with my nose.
There was this dream where I was in a school, but it was completely empty except for a single classroom. I walked towards that classroom and when I opened the door, there was a teacher standing at the front. But the teacher's face was made of clocks, all ticking at different speeds. The hands of the clocks were like sharp needles. I was so scared that I couldn't move, and then I woke up with a start.
In the Weird Dreams Game, there may be a story where the player is in a dreamscape that is a distorted version of their hometown. The streets are filled with oversized toys that come to life and either help or hinder the player. There are also portals that lead to different areas of the dream world. The player has to figure out which portals are safe to enter and which will lead to dangerous situations, all while trying to find a way back to reality.
Describing dreams in a novel can be done by creating a unique atmosphere and playing with the logic and rules of the dream world. It could be chaotic, mysterious, or even magical. Just make sure it has some connection to the story outside the dream.
You can use vivid colors and unique imagery to show dreams. Also, playing with panel layouts and perspectives can add to the dreamlike feel.
You need to make the dreams vivid and relevant. They should add to the story and not just be random. Also, describe the feelings and sensations during the dream.