Xenoblade Chronicles. It has a vast open world to explore, similar to how there are different areas to traverse in Star Ocean The Second Story. The combat system involves positioning and using different attacks effectively, which gives a somewhat similar feel.
The Legend of Heroes: Trails in the Sky. It has a strong focus on character development and a detailed story. In terms of gameplay, the turn - based combat has elements that can remind you of Star Ocean The Second Story, like character skills and status effects.
The Legend of Zelda: Breath of the Wild has some similarities. In both games, exploration is a key element. You roam around a large world, encounter various enemies, and solve puzzles. The combat in Breath of the Wild, while different in some ways, also requires strategy and quick thinking like in The Last Story.
The gameplay of Star Ocean Second Story is a great blend of exploration and combat. You start by creating your character and then embark on an adventure. The exploration part involves going through different towns, dungeons, and landscapes. In combat, it's real - time action. You can form parties with different characters, and each character has a distinct role. For example, some are good at melee attacks, while others are better at magic. This variety in gameplay keeps things interesting throughout the game.
One more game is 'Long Live the Queen'. Here, like in 'Maid Story', you have to manage different aspects. In 'Long Live the Queen', you're managing the life of a princess, making choices about her skills, relationships, etc. It has that element of strategic decision - making which can be related to 'Maid Story'.
Flyff (Fly for Fun). It has a similar style of character progression where you level up and gain new abilities. The flying system in Flyff is really cool and adds an extra dimension to the gameplay, just like Maple Story has its unique features.
'The Room' series, while more focused on mystery and mechanical puzzles, has a similar sense of discovery. You interact with various objects in an enclosed environment to progress, which is a bit like the way you explore and interact in 'The Tiny Bang Story'.
Garden Paws is somewhat similar. You run a farm, interact with animals and other characters in a cute, colorful world. There are quests to complete, and you can upgrade your farm and tools, much like the progression in Witchy Life Story where you develop your witchy skills and assets.
School of Dragons has some similarities. While it has a more fantasy - based theme around dragons, the school aspect where you interact with peers, learn skills, and have tasks to complete is reminiscent of High School Story. You can customize your character and progress through different levels in the school, which is a gameplay feature shared by both games.
I would say 'Dragon's Dogma'. It has real - time combat like 'The Last Story' and also features a large, detailed world to roam around in. You can form a party with different characters, which is a similarity as well.
Binding of Isaac: Rebirth. It has a lot of procedurally generated content like Cave Story. You play as Isaac, and you have to battle through dungeons filled with all sorts of strange creatures and pick up power - ups along the way. The gameplay is intense and keeps you on your toes.
The gameplay in Star Ocean Second Evolution Story is quite engaging. It combines real - time combat with exploration. You can control your characters to move around freely in various environments, like dungeons and towns. The combat system allows for quick actions and combos.