The 'Underdog to Hero' trope is also common. Even when Izuku has a new quirk, he often starts off being underestimated. He has to prove himself not only to his classmates but also to the heroes around him. This trope is great for character development as we see Izuku grow in confidence and skill.
In My Hero Academia Izuku Harem Fanfiction, the 'accidental closeness' trope is quite prevalent. For example, Izuku might accidentally fall on one of the girls in the harem, leading to an embarrassing yet cute moment. There's also the 'rivalry - turned - love' trope. Some of the characters who initially see Izuku as a rival might later develop feelings for him and join the harem.
One great Izuku fanfiction is 'A Different Path'. In this story, Izuku gets a quirk that's not One for All but something entirely unique. It shows his journey of self - discovery and how he still manages to be a hero in his own way. The author does an amazing job of exploring Izuku's character and his relationships with other characters like Bakugo and All Might in this new scenario.
One idea could be that Izuku's quirk is related to time manipulation. He could use it to slow down time during battles, giving him an edge in combat. For example, he could dodge attacks with ease and plan his counter - attacks carefully.
One popular trope is the 'character swap'. For example, a character from My Hero Academia might take on the role or abilities of an Overwatch character and vice versa. Another is the 'team - up' trope, where heroes from both universes come together to fight a common enemy. It's exciting to see how the different powers and skills interact.
Well, if Izuku had a quirk in a fanfiction, he might be an even more formidable hero. He could have a quirk that combines elements of his original quirkless determination and a newfound power. For example, maybe he has a quirk that allows him to enhance the quirks of those around him while also having his own unique ability, like super strength. This would change the dynamic of his relationships with his classmates. He wouldn't be the underdog in the same way, and might take on a leadership role more quickly.
The mentor - mentee relationship is quite common. Spider - Man could be a mentor to a young hero in My Hero Academia, teaching them about responsibility and using their powers. Also, the team - up trope is popular. The heroes from both franchises joining forces to take on a big threat, and seeing how their different personalities mesh during the mission.
The 'team - up against a greater evil' trope is quite popular too. Writers often create a super - powerful villain that neither the heroes of My Hero Academia nor the Power Rangers could defeat alone. So, they have to put aside their differences and work together. This trope allows for a lot of character development, as the heroes learn from each other's strengths and weaknesses while fighting this common foe.
One popular trope is the 'fix - it' time travel. This is where a character goes back in time to fix a major event that went wrong in the original timeline, like preventing a hero's death. Another is the 'fish - out - of - water' trope. When a character travels to a different time period, they have to adapt to the new ways and rules. For example, if a modern - day hero travels back to the early days of quirks, they'd find a very different society. There's also the 'time - loop' trope, where a character is stuck repeating the same period of time until they figure out how to break the loop.
A common trope is the 'fish out of water' situation. When a character from one universe ends up in the other, they have to adapt to a whole new set of rules and social norms. It creates a lot of comical and also character - building moments.
A really common trope is the 'team - up against a greater evil'. The heroes from both universes join forces to fight a super - powerful villain that neither could handle alone. It's a classic but always exciting. There's also the 'mentorship' trope. For instance, Dumbledore could mentor All Might on how to handle the pressures of being a symbol of hope, or vice versa. This trope allows for a lot of character development and exploration of different leadership styles.