In a role - playing game, there was an npc innkeeper. She was always so friendly and helpful. Later, we find out she was secretly a member of a resistance group. She used the inn as a cover to gather information and help those in need. It was really unexpected and made the game world feel more alive.
There's an npc in a post - apocalyptic game. He was a mechanic in a small settlement. Initially, he just fixed vehicles for the player. But as the game progressed, we learned that he was the one who knew the location of a hidden bunker full of supplies. He had been keeping it a secret to protect it from the wrong people.
Character depth. If an npc has a complex backstory, like an npc who was a war hero but now lives a simple life due to the trauma of war. It makes their story more interesting.
They often involve elements of death, like in 'The Juniper Tree' where the boy is murdered. Another characteristic is the presence of cruel characters, such as the stepmother in many of these stories.
One such story is 'The Juniper Tree'. It involves a stepmother who kills her stepson and cooks him into a meal which is then eaten by his father unknowingly. Later, the boy is reincarnated as a bird and seeks revenge on his stepmother.
One interesting NPC story could be about the Ghouls in New Vegas. Some of them have survived the nuclear apocalypse and have their own unique cultures and ways of life. For example, Raul Tejada, a ghoul mechanic. His story involves his long life and the many things he has witnessed over the years. He has skills that are invaluable in the post - apocalyptic world of New Vegas.
In a fantasy game, there was an NPC that was a mermaid. Usually, mermaids are seen as graceful. But this one was always getting tangled in seaweed. And when she tried to free herself, she would accidentally pull other sea creatures into the mess with her. It was a really comical sight, especially when the little fish were also struggling to get free from her mess.
Sure. Once, there was an NPC in a game who was a shopkeeper. Instead of the normal greetings, he would always start with a really bad joke. Like 'Why did the skeleton cross the road? To get to the body shop! Hahaha.' It was so cheesy but also really funny.
First, perseverance plays a big role. Even when things seem difficult, if you keep going, like the self - taught programmer who didn't let lack of formal education stop him. Second, uniqueness. The artist had a unique style that set him apart. Third, a bit of luck is involved. The bakery getting noticed by the food blogger was a stroke of luck. All these elements combined can create a surprisingly happy success story.
In Pillars of Eternity, the story of Aloth is quite engaging. His personal struggle with his split personality adds depth to the party dynamic. Another great one is Eder, a loyal and kind - hearted companion whose backstory of his family and the events in his homeland make him a very interesting part of the party. And then there's Pallegina, with her complex relationship with her order and the political intrigue she brings.
Quelana of Izalith has an interesting story too. As a pyromancer, she has a connection to the chaos and the demons. Her presence and her knowledge add an air of mystery. And Big Hat Logan's pursuit of magic, even at great risks, is quite captivating. His story shows the lengths some characters will go to gain power and knowledge in Dark Souls.
Well, it depends. Some fans might find it really good as it could provide a fresh take on the familiar world of Harry Potter. However, others might be more purist and prefer only the original works by J.K. Rowling. But if it's surprisingly easy to read, it could be a great way for new fans or younger readers to engage more deeply with the Harry Potter world.