One way is through atmosphere. If a story is set in a really gloomy and cold place, it immediately gives a sense of unease. The theme also uses things that people are generally afraid of, like death and the dark. When these are brought up in a story, it taps into our primal fears. And when the characters in the story are in danger, we as readers can feel a sense of fear for them as we put ourselves in their shoes.
The theme of scary stories can create fear in readers by using suspense. For example, leaving questions unanswered for a while makes the reader curious and a bit scared. Also, by describing gory or disturbing scenes vividly, it can shock the reader into feeling fear.
By using vivid descriptions. For instance, if it describes a monster with sharp claws and glowing eyes in great detail, it makes readers picture it and feel scared.
The ideas in scary stories create fear by tapping into our primal fears. For example, the idea of being hunted. If a story has a character being chased by a deranged killer, it makes us feel the same panic as if we were in that situation. Also, the idea of losing our minds, like in a story where a person slowly goes insane due to some supernatural influence. This scares us because it threatens our sense of self and control. And things like death and the afterlife are also common ideas that create fear as they are such big unknowns.
Well, first of all, the descriptions of the ghosts themselves can be terrifying. They might be pale, with hollow eyes and a menacing look. Also, the places where the ghosts are found, like old castles or haunted forests, are already spooky. And the idea that the ghosts can be anywhere, lurking in the shadows, waiting to surprise the characters in the story, really amps up the fear factor. It makes the readers feel like they could be in the same situation.
The supernatural theme creates fear because it defies the natural laws we know. Things like ghosts floating through walls are not normal in our world, so it scares us. For example, in a vampire story, the idea of a creature that drinks blood and can't die easily is very frightening.
Scary games stories create fear through the unknown. For example, in 'Silent Hill', the fog hides many threats. You don't know what's coming next. The characters are often in vulnerable situations, like the security guard in 'Five Nights at Freddy's' locked in a small office with no real means of defense. The grotesque and abnormal creatures also play a big part. The faceless Slender Man in his game is just one example of a very disturbing and fear - inducing entity.
They often use disturbing visuals. For example, in 'Another', the scenes of sudden deaths are very graphic, which shocks the viewers and makes them feel fear.
They often use elements like the unknown. For instance, a mysterious figure that is only glimpsed briefly. This makes the reader's imagination run wild, creating fear.
Scary nosleep stories create fear by playing on our primal fears. Fear of the dark, fear of being alone, and fear of the supernatural are common themes. They describe these fears in vivid detail, making the reader feel as if they are experiencing it themselves. For instance, a story about a child alone in a dark room with something lurking in the shadows taps into our basic fear of the unknown in a dark, solitary place.
They often use settings like old, decrepit castles or mansions. These places are associated with the unknown and decay, which immediately makes readers uneasy. For example, in 'Dracula', the Transylvanian castle is a spooky place full of secrets.
Backrooms scary stories use the element of being lost. When you don't know where you are or how to get out, it's terrifying. The dim lighting, strange sounds, and the feeling that the place is much larger and more complex than it seems all contribute to a sense of fear. The idea that you could be stuck there forever, slowly going mad as you wander, is a very frightening concept.