It should be negotiable. This means that the details of the story are not set in stone at the beginning. The development team and the stakeholders can discuss and adjust the requirements as the project progresses. Say, the initial idea for a story was to have a simple text - based report, but during the sprint planning, they negotiate to make it a more graphical report based on available resources and user needs.
A good story is also valuable. It must provide some value to the end - user or the business. If we consider a mobile app for fitness tracking, a story about 'tracking daily steps' is valuable as it meets the core need of users who want to monitor their physical activity.
Good agile stories are small in size. This allows for easier estimation and quicker development cycles. Instead of having a large, complex story about an entire system overhaul, it's better to break it down into smaller, more manageable stories. For example, a story about adding a new button to a user interface rather than changing the whole interface at once.
One important characteristic is that they are independent. Each user story should be able to stand alone and not be overly dependent on other stories. Also, they are negotiable. Teams can discuss and adjust the details of the user story as the project progresses. Moreover, they are valuable. They should bring real value to the end - user or the business. For instance, a story about improving the security of a login process is valuable as it protects user data.
One way is to check for simplicity. A good story should be simple enough for the development team to understand quickly. If it's overly complex with lots of sub - requirements, it may not be a good agile story. For instance, a story that says 'The user should be able to do a complex multi - step process involving ten different actions' might need to be broken down.
Stories in agile usually are short, focused, and user-centered. They describe specific tasks or features that deliver value to the end-user.
A good user story in agile typically focuses on the user's perspective, is understandable by all team members, and can be estimated for effort and complexity. It also often includes acceptance criteria to define when the story is considered complete.
A good user story in agile is clear and concise. It should focus on a specific user need and be easily understandable by the development team.
A good user story in agile is clear, concise, and valuable to the end user. It should describe a specific feature or functionality that provides real benefit.
A good user story in agile is clear, concise, and valuable to the user. It should have a specific goal and be understandable by all team members.
Another aspect is that it has clear acceptance criteria. This means that everyone involved, from developers to testers, knows exactly what needs to be done for the user story to be considered complete. For example, for a user story about 'User can reset password', the acceptance criteria could be 'User enters email, receives password reset link, and can successfully set a new password'.
An agile story is a short, focused description of a user requirement or feature in an agile development project. It helps teams understand what needs to be done and why.