Games like 'Dishonored' can be considered similar in gameplay to 'Stray Souls Dollhouse Story'. In 'Dishonored', you have to move stealthily through levels, use your skills to overcome obstacles, and make choices that affect the outcome, which is also seen in 'Stray Souls Dollhouse Story'. 'BioShock' is another example. You explore an interesting world, deal with various enemies, and make decisions about how to progress, similar to the gameplay in 'Stray Souls Dollhouse Story'.
Sure. 'Control' has gameplay elements that are somewhat similar. It has a unique world to explore and combat mechanics that require strategy, much like 'Stray Souls Dollhouse Story'. Another is 'Quantum Break'. It combines action and exploration in a way that gives a similar gameplay feel. 'Prey' also fits. You have to scavenge for resources, upgrade your abilities, and fight off threats, just like in 'Stray Souls Dollhouse Story'.
One game similar to it could be 'Layers of Fear'. It has a spooky atmosphere and a narrative that unfolds as you explore the environment, much like 'Stray Souls A Dollhouse Story'.
Resident Evil series, especially some of the earlier titles. They have a spooky and often claustrophobic setting. The zombies and other menacing enemies lurking in the shadows contribute to the horror. In 'Stray Souls A Dollhouse Story', there are also threats that lurk in the strange places you explore, and both games rely on a sense of the unknown to terrify the player.
One game similar could be 'Layers of Fear'. It has a spooky atmosphere and a focus on exploration within a rather eerie setting, much like 'Stray Souls Dollhouse Story'. Another is 'Outlast'. It offers intense horror experiences with a lot of jump scares and a dark, foreboding environment. Also, 'Amnesia: The Dark Descent' is a great example. It makes players feel a sense of dread as they explore the unknown, just like in 'Stray Souls Dollhouse Story'.
It can be quite scary, depending on your tolerance for creepy and mysterious elements.
One more game is 'Long Live the Queen'. Here, like in 'Maid Story', you have to manage different aspects. In 'Long Live the Queen', you're managing the life of a princess, making choices about her skills, relationships, etc. It has that element of strategic decision - making which can be related to 'Maid Story'.
Flyff (Fly for Fun). It has a similar style of character progression where you level up and gain new abilities. The flying system in Flyff is really cool and adds an extra dimension to the gameplay, just like Maple Story has its unique features.
Binding of Isaac: Rebirth. It has a lot of procedurally generated content like Cave Story. You play as Isaac, and you have to battle through dungeons filled with all sorts of strange creatures and pick up power - ups along the way. The gameplay is intense and keeps you on your toes.
The Legend of Zelda: Breath of the Wild has some similarities. In both games, exploration is a key element. You roam around a large world, encounter various enemies, and solve puzzles. The combat in Breath of the Wild, while different in some ways, also requires strategy and quick thinking like in The Last Story.
Sushi Story could be considered. It's all about running a sushi restaurant. You create different sushi dishes, decorate your sushi place, and attract customers. The gameplay mechanics of serving customers and growing your business are comparable to Restaurant Story.
Sure. Dragon's Dogma has a similar feel. It has a large open world to roam around in, and the combat system is action - based. You can also form relationships with various characters, which is somewhat like what Radiata Stories offers.