Well, the full story of Lords of Draenor is about a world that was on the brink of change. Draenor was home to the orcs. Initially, they had a somewhat primitive but harmonious existence. However, the arrival of dark forces in the form of the Burning Legion changed everything. Gul'dan, a power - hungry warlock, started to sway the orc clans towards the Legion's will. The orc lords, some more willingly than others, got involved in the Legion's plans. They began to gather their forces, and this led to the creation of the Horde as we know it in a way. Their actions not only affected Draenor but also had a huge impact on Azeroth when they invaded through the Dark Portal.
The Lords of Draenor story is complex. It involves the orc clans on Draenor. Their world was rich in shamanistic magic. The orcs were manipulated by the Burning Legion through Gul'dan. This led to their corruption and the opening of the Dark Portal to invade Azeroth. There were powerful orc lords like Blackhand and Doomhammer. Blackhand was a brutal leader, and Doomhammer was a more honorable warrior who later opposed the Legion's influence.
The key elements in the Lords of Draenor story include the orcish society with its various clans. Each clan had its own culture and leadership. Then there's the meddling of the Burning Legion. They used Gul'dan to corrupt the orcs. The construction of the Dark Portal is also important as it was the gateway for the orcs to invade Azeroth. And the different orc lords, like Blackhand and Doomhammer, with their different personalities and decisions that shaped the story.
The full story of 'Warlords of Draenor' is quite complex. It starts with the idea of time -travel. Garrosh, seeing his defeat in Azeroth, decides to go back in time to Draenor. Once there, he uses his knowledge and charisma to form the Iron Horde, which is a more unified and powerful version of the orc clans. This new Iron Horde is more technologically advanced in some ways than the orcs we know from the normal timeline. They start building a Dark Portal to Azeroth, which is much larger and more menacing than the original. The Alliance and Horde on Azeroth send their heroes through the portal to Draenor. In Draenor, the heroes face not only the Iron Horde but also the native threats of the land. They must form alliances with some of the native tribes, like the Arakkoa in Spires of Arak, to gain an edge against the Iron Horde. There are also elements of mystery and magic, such as the discovery of the secrets of the old Draenor. Overall, it's a story of conflict, adventure, and the struggle to preserve the future of Azeroth.
The Warlords of Draenor story is about traveling back in time to Draenor. There, the Iron Horde, a united force of orc clans led by powerful warlords, was formed. They aimed to conquer Azeroth. The player and their allies had to fight against this threat. They faced off against the likes of Grommash Hellscream and his powerful forces. It was a story full of battles, heroics, and exploration as players tried to stop the Iron Horde's plans and preserve Azeroth.
The Warlords of Draenor original story is set in an alternate Draenor. It involves the Iron Horde, a powerful and united force of orc clans led by various warlords. They aim to conquer Azeroth. The story also delves into the time-travel aspect where adventurers are sent back in time to stop the Iron Horde's threat. Key characters include Gul'dan, who has his own dark machinations within the story.
In Draenor, Shattrath City was a jewel. It had a very unique layout. The city was divided into different sections, each with its own character. The Arakkoa had their own area, for instance, and they brought their own culture and traditions to the city. The city was also a place of great spiritual significance for some races. There were temples and shrines dedicated to different deities. It was a place where different ideologies clashed and sometimes merged. The story of Shattrath is also about the survival of its people in the face of great odds, as they had to deal with the constant threat of war and chaos.
I'm not entirely sure about the specific real story that inspired 'Metal Lords'. It could be based on the experiences of metal music fans, their struggle to form a band, and the challenges they face in a world that may not always understand or appreciate their love for metal music.
Well, the initial plot point is the creation of the Iron Horde in Draenor. This is a significant event as it brings together orc clans that were previously fragmented. Their next move, which is building a Dark Portal to Azeroth for invasion, is another major plot point. As players, we then enter the picture. Our adventures in Draenor, from exploring different areas to building alliances with some of the native species, all while trying to undermine the Iron Horde's plans, are also key parts of the plot. For instance, in areas like Shadowmoon Valley, we discover secrets that can help us in our fight against the Iron Horde, which is yet another aspect of the main plot.
One main event is the formation of the Iron Horde by Garrosh Hellscream in Draenor's past. Another is the building of the massive Dark Portal by the Iron Horde to invade Azeroth. Also, the battles between the players and the Iron Horde across different zones of Draenor are important events.
The 'Lords of Chaos' is based on a disturbing real - life subculture in Norway in the 1990s. It involved a group of individuals involved in black metal music who took things to extreme and often criminal levels. There were incidents of church burnings which were seen as a form of anti - Christian and nihilistic expression. Some members were also involved in murder and other violent acts, which shocked the world and brought this dark subculture into the spotlight.
Warlords of Draenor takes place in an alternate timeline of the Warcraft universe. It focuses on the orcish clans and their conflicts before the events of the main timeline.