Dark Souls' story is the best because of its unique take on heroism. You're not a typical hero. You're an undead, often shunned by the world. But you have the potential to change the fate of this world. The story challenges the traditional concepts of heroism, and this fresh perspective is part of what makes it so great. The different endings also add to the richness of the story, as your actions throughout the game determine the ultimate fate of the world.
The story's best aspect is its non - linearity. You can discover different parts of the story in different orders depending on your exploration path. It gives a sense of freedom and also means that every player can have a slightly different understanding of the overall story, which is really cool.
Its atmosphere. The dark, gloomy setting really enhances the story. It sets the mood for a world on the brink of destruction and filled with despair. You can feel the weight of the story as you traverse the desolate landscapes.
The exploration of themes like mortality and the cycle of life. The idea that the undead are cursed to keep coming back, and how they deal with this. It's not just a simple 'good vs evil' story. There are moral ambiguities and the player has to piece together what is right and wrong in this dark and desolate world.
The lore. 'Dark Souls' has an incredibly detailed lore. The developers have created a world full of history, legends, and secrets. All of this lore is interwoven into the story, making it feel like a living, breathing world with a past, present, and future. It's not just a game world, but a place with a story that has been evolving for a long time.
The story of Artorias is also among the top. He was a great knight who ventured into the Abyss to fight the Darkwraiths. His loyalty to his wolf companion, Sif, and his selfless act of sacrificing himself to keep the Abyss at bay are truly heroic. His tale is filled with themes of courage, sacrifice, and the fight against the encroaching darkness in the Dark Souls universe.
The mystery in the story. There are so many things that are not immediately clear, like the true nature of the bonfires or the origin of the Hollows. This mystery keeps players intrigued and makes them dig deeper into the lore.
The unique part of 'deprived a dark souls story' is the starting point. Being deprived means starting from a very basic state, which is different from other classes. This creates a more challenging and self - directed gameplay experience.
One of the best Dark Souls 3 invasion stories I've heard was about a player who invaded another's world right as they were about to face a tough boss. The invader didn't attack immediately. Instead, they watched as the host struggled with the boss's first phase. When the host was on the verge of death, the invader suddenly jumped in and helped them defeat the first phase. Then, just as the host was thanking the invader in confusion, the invader turned on them and won the fight. It was a really clever and unexpected strategy.
The sense of despair in the Dark Souls tragic story is what makes it engaging. It's not your typical heroic tale where victory is certain. Instead, you're constantly reminded of the futility of the struggle, yet you keep going. That's a unique feeling.
The Chosen Undead's own story can be considered the best in a way. As the player character, you are thrust into this dark and unforgiving world. You face countless challenges, make choices that can lead to different endings, and your journey from a weak undead to someone who can potentially change the fate of the world is a story in itself. Every encounter, every boss fight, and every decision you make shapes your unique story within the Dark Souls universe.
One key aspect is the mystery. The game doesn't spoon - feed the story. You have to dig deep. For instance, the secrets of the Giants and their connection to Drangleic. Another is the sense of despair. The world is in a sorry state, and as the player, you feel the weight of trying to survive and maybe even save it. It makes the story more impactful.
The time I invaded a world where the host had set up all sorts of traps. I walked right into the first one and lost a good chunk of my health. But then I became more cautious. I used my knowledge of the area to find alternative paths and surprise the host. In the end, I won the battle, but it was a really tough fight against all those traps. That's what made it a great invasion story.