The deck with a lot of green - colored cards led by Erika is often a good fit for story mode. It has cards that can heal your leader, which is very helpful when facing tough opponents in the story.
The 'Forestcraft' prebuilt deck led by Erika can be a great choice for the story. It has a good balance of cards that can deal with various situations in the story mode. The deck contains cards that can summon strong forest creatures which are useful for both offense and defense.
When you start a story sequence in Shadowverse, pay close attention to the edges of the screen or the bottom. There could be a button or a prompt that says something like 'Skip'. Click on it and you'll be able to move past the story part and get to the gameplay faster.
It depends on how you measure it. If you count all the main plotlines and side quests, it's quite extensive.
The length of the Shadowverse story varies depending on how you progress and engage with it. But generally, it can take a considerable amount of time to fully explore and experience.
The 'Diplomatic Immunity' perk is a great one for the story. It allows you to bypass certain restrictions or hostile situations in the game world. This can lead to unique story interactions. You could enter restricted areas and interact with characters who would otherwise be unavailable, leading to new storylines or revelations that are exclusive to having this perk.
The Shadowverse Guild War story likely involves intense battles between different guilds in the Shadowverse world. Guilds compete, strategize, and use their decks of cards to outwit and overpower their opponents. Each guild may have its own unique playstyle, goals, and members with different skills and card collections.
Yes, in Shadowverse, you can usually skip the story. There are options available in the game interface that allow you to bypass the story segments if you're not interested in them. This is quite convenient for players who mainly focus on the gameplay aspects like building decks and engaging in battles.
In Shadowverse, when a player goes first, it often sets the tone for the entire match. You can start with a basic play like playing a simple follower to begin with. This first action can have a ripple effect on the subsequent turns. It might force your opponent to use their cards defensively right from the start if you play an aggressive card first. Also, going first gives you an opportunity to be more proactive in your strategy development, whether it's aiming for a fast - paced aggro strategy or a more controlling mid - range one.
The length of the Shadowverse main story can vary depending on how quickly you progress and the amount of content included. But generally, it's quite substantial and can take a decent amount of time to complete.
Maybe it's because the plot is so unique and engaging that it's hard to top. The characters and their development are really well-crafted.