In fictional stories, foxes' memory pools play an important role in their survival and behavior. They store memories of their family members and mates. If a fox is separated from its family, it can draw on its memory pool to try and find them. They also remember the smells associated with different things. A memory of a particular smell might lead them to a food source or warn them of a predator. Their memory pools are like a mental map that helps them make decisions in the fictional world they inhabit.
Foxes in fiction often have sly and cunning characteristics. Regarding memory pools, they might use their wits related to memory. For example, a fictional fox could remember the layout of a forest (like a memory pool of spatial knowledge) to outwit hunters or find hidden treasures. They may store memories of past encounters with other animals or humans to strategize better in future situations.
The setting in historical fiction provides the context for the characters. The characters, in turn, drive the plot. For example, if the setting is a war - torn country, the characters' actions and motives will be shaped by the chaos. Their decisions then form the plot. So, the setting influences the characters and the characters create the plot.
In fiction, time and space often interact closely. For instance, a long journey through space might take a certain amount of time. Also, in some science - fiction stories, a particular space, like a wormhole, can distort time. The setting in space can limit or expand the perception of time for the characters.
In many fictions, elves are initially cautious when interacting with humans. They might keep their distance because they see humans as clumsy or too different from them in nature.
They could be portrayed as heroic. For example, they might use their antibody - like abilities to fight off diseases that are plaguing a fictional world. They would be seen as saviors, dashing through the landscape to reach the sick and use their powers.
Foxes typically get mange by being exposed to the mites that cause it. This can happen during fights with infected foxes or by entering areas where the mites are present. Also, young or old foxes, whose immune systems aren't as strong, are more likely to catch mange.
Foxes can get mange through direct contact with other infected animals. It can also be picked up from contaminated environments or objects.
They interact closely. The consequences that characters face often lead to the implications. For example, if a character in a short story is punished for being greedy (consequence), it implies that greed is not a good trait.
They interact in many ways. Sometimes they communicate through a common language, where the boy learns the bot's technical jargon and the bot learns the boy's more emotional and cultural language. For example, the boy might say 'I'm scared' and the bot would learn to understand the concept of fear. They also interact physically, like when the boy has to repair the bot or the bot has to carry the boy to safety.
They could interact in a way that the lie is used to cover up the existence of the chameleon mononoke. Maybe a character lies about seeing it to avoid getting involved in the mystery around it.