Magic gone wrong can make a 'Final Fantasy' story weird. For example, if a healing spell backfires and turns a character into a strange hybrid of different creatures. Another element could be strange prophecies. Say a prophecy predicts that a hero will be born from a cactus instead of a normal birth, that would be really weird.
One thing that can make a story weird is when normal objects have abnormal abilities. For instance, if a spoon could fly or a chair could change its shape at will. Mysterious forces are also a factor. Say there's an invisible force that makes people dance uncontrollably. And then there are paradoxical situations, like a place where it's always both day and night at the same time.
One element is an unusual appearance. For example, if an animal has a body part that is out of the ordinary like the long nose of the proboscis monkey. Another is strange behavior. Such as the dancing of the manakin birds during courtship. Also, if an animal has a very unique survival strategy, like the opossum playing dead in a very convincing way.
One element is when the traditional Christmas symbols are used in an abnormal way. For instance, if the Christmas tree starts walking around the house on its own. Also, when the normal Christmas routine is disrupted in a very strange way. Like if instead of getting presents, people are giving away their most precious possessions for no clear reason. And if there are mythical or supernatural elements that don't fit the normal Christmas lore, such as a time - traveling elf, it can make the story really weird.
Isolation can make a story both sad and weird. Imagine a person living alone on an island, but he keeps seeing a figure in the distance that no one else can see. He is sad because he is alone and the figure he sees makes the situation even weirder as he can't explain it. It creates a sense of mystery and melancholy.
Well, the setting can play a huge role. If the night watch is in an old, spooky place like an abandoned asylum or a cemetery, it already sets a weird tone. And then if there are paranormal - like events such as objects moving on their own or voices coming from nowhere. For instance, if the night watchman in a haunted house sees a door open and close by itself while he's the only one there, that's really strange. There could also be a sense of being watched when there's clearly no one else around. All these elements combined can make a night watch story really weird.
Surprise elements often do. For example, when a normal situation suddenly takes a completely unexpected turn. Like a librarian who starts break - dancing in the middle of the library. It's so out of place that it's both weird and funny.
Surreal characters can make a bedtime story both weird and funny. For example, a talking teapot that has adventures with a flying spoon. The idea of inanimate objects having conversations and going on quests is not normal, which makes it weird, but also hilarious. Another element is unexpected situations. Like a princess who doesn't want to be rescued but instead wants to rescue the dragon. It goes against the traditional fairy - tale norms and thus creates a funny and strange story.
Well - developed characters are key. When we have characters like Squall from Final Fantasy VIII who are complex, with their own internal struggles and growth throughout the story, it makes the story compelling. Also, a unique and immersive world. Take Final Fantasy XII, its world of Ivalice is filled with different races, politics, and a rich history.
One weird 'Final Fantasy' story could be about a Chocobo that suddenly started talking and led the party to a hidden dimension full of strange, floating islands made of crystal. There, they found a group of Moogles that were using magic to create illusions of long - lost cities.
Mixing different genres can create a weird and funny bedtime story. For example, combining a fairy tale with a detective story. So you might have Cinderella trying to solve a mystery at the ball. Absurd situations are key too. Imagine if all the beds in the world started floating one night. And the use of wordplay can be great. If a character's name is something like 'Sir Laughsalot' and he does things that are really comical because of his name, it adds to the overall weird and funny feel of the bedtime story.