In 'Fluidity', the story of a droplet of water trying to make its way through a polluted and often hostile environment can be seen as sad. The water droplet has to overcome various obstacles and face areas filled with junk and pollution. It's like a small, pure thing trying to survive in a world that's not very friendly, and that can evoke a sense of sadness as you play through the levels.
Sad stories in WiiWare games can also add depth to the gameplay experience. It's not just about mindless fun, but also about feeling something. A sad story can make the virtual world of the game seem more real and relatable. For instance, if a game is set in a post - apocalyptic world like some WiiWare titles, the sadness of the situation makes the player understand the gravity of the in - game world better.
Perhaps there was a fishing vessel that had a great crew. They worked hard all season but due to some mechanical failures on the boat, they lost a large portion of their catch. This meant they didn't earn enough money to support their families well. Some of the crew members had children with medical needs or elderly parents to take care of. They were disappointed and sad as their efforts seemed to go in vain. They faced a tough time trying to figure out how to make ends meet until the next fishing season.
Cave Story WiiWare might be on the Wii U eShop. But you'll need to check directly on the eShop as availability can change over time and could be subject to various factors such as updates and publisher decisions.
One characteristic is that they can make players feel a deep sense of empathy. In 'Red Dead Redemption 2', players can empathize with Arthur Morgan's struggle with his identity and his doomed fate. These games also often have a slow - paced narrative to build up the sadness. In 'To the Moon', the slow revelation of the story makes the sad moments more impactful. And they usually have a bittersweet ending, leaving players with a mix of emotions like in 'Journey' where the end is both sad and somewhat fulfilling.
One could start with the story of a lost dog. It was a faithful companion to a lonely old man. One day, while out for a walk, it chased after a squirrel and got lost in the big forest. The old man searched everywhere but could never find his furry friend again. It was a heart - breaking separation.
One sad story could be about a lost dog. The dog was very friendly and loved its owner deeply. One day, it got separated from its owner during a trip to a busy city. It wandered the streets, cold and hungry, looking for its home. Despite its efforts, it could never find its way back, and the owner was heartbroken.
A sad story could be of an old man who used to be a famous painter. As he grew older, he got arthritis in his hands which made it impossible for him to hold a paintbrush. All his dreams of creating more masterpieces vanished, and he was left with only the memories of his past works and the pain of not being able to do what he loved most.
Often, they have complex characters. For example, in 'To the Moon', the main characters have deep - seated emotions and memories that drive the sad story forward. These games also usually have a strong narrative focus. In 'Life Is Strange', the story is what really hooks you in, with its twists and turns that lead to sad outcomes.
Often, they have a slow - paced narrative. For example, in 'To the Moon', the journey through memories is not rushed, allowing the sad elements of the story to unfold gradually. The music also plays a big role. In sad flash games, the soundtrack is usually melancholic, like in 'The End of the World' where the desolate music adds to the sense of loss. The characters in these games are usually facing some form of irrevocable loss, whether it's a loved one, a dream, or their former way of life.
One such game is 'The Last of Us'. It tells a story of a post - apocalyptic world where a man has to protect a young girl. There are many heart - wrenching moments, like the loss of characters they meet along the way. Another is 'To the Moon', which is about an old man's last wish to go to the moon. As the story unfolds, the sad past of the characters is revealed.