First, you need to determine the purpose of the back story. Is it to explain a character's motivation? Or to set the mood for the story? Once you know that, gather ideas. You can draw from your own experiences or things you've observed. For example, if you want to create a back story for a character who is a loner, you could think about times when you or someone you know felt isolated. Then, weave those ideas into a coherent narrative that fits with the overall story you're telling. Make sure the back story doesn't overshadow the main story but enhances it.
Creating a good back story involves research. If your story is set in a historical period, study that period thoroughly. Let's say you're writing a story set in the Victorian era. Learn about the social norms, the fashion, the technology of that time. Then, use that knowledge to build your character's back story. Maybe your character is a poor seamstress trying to make a living in a society that looks down on her class. You can also use foreshadowing in the back story to hint at what's going to happen in the main story, like the seamstress getting involved with a nobleman which will lead to all sorts of complications later on.
A good DND back story can start with a simple concept like a tragic event in your character's past. For example, if your character is a wizard, maybe they accidentally caused a fire that destroyed their village. This gives a strong motivation for their actions, like a quest for redemption.
A great way to develop a mutated villain back story is to consider their origin. Maybe they were a scientist trying to find a cure for a disease. But something went wrong in the experiment, and they were mutated instead. Their once - noble intentions turned sour as they became bitter about their new state. They might see the world as having failed them, so they decide to take revenge on it by using their new - found powers in a negative way.
Think about your character's flaws. Let's take a half - elf wizard. Their flaw could be arrogance due to their natural talent for magic. In their back story, they might have been praised too much as a child in their elven community for their magic skills. This led to them making a big mistake during a magical experiment that hurt someone they cared about. Now they are on a journey to make amends and also to further their magical knowledge, but they still struggle with their arrogance from time to time.
To create a good 'back bone short story', first, you need to have a clear message or moral. For example, if you want to convey the importance of honesty, build the story around a character who is faced with a choice between lying and telling the truth. Second, keep it simple. A short story doesn't have a lot of room for complex sub - plots. Third, create interesting characters. They should be relatable and have their own motives. For instance, in a story about friendship, the characters could have different personalities but still value their friendship deeply.
Start by considering your character's background, motivations, and past experiences. Think about significant events that shaped them. Maybe there was a childhood trauma or a major achievement that influences their actions now.
Well, start by thinking about the character's early life, their family, and any significant events that shaped them. Also, consider their motivations and goals - that'll help build a strong foundation for the back story.
To create a tantalizing back story, start with an interesting event or situation from the past. For instance, a lost love or a near - death experience. Then, gradually reveal details that connect it to the present.
First, think about your character's origin. Were they born in a small village or a big city? Then consider their family. Maybe they had a strict father or a loving mother. Also, important events in their past can shape the back story. For example, if they witnessed a great battle as a child, it could influence their view of the world.
To create a great D&D back story, you need to consider your character's goals, motivations, and personality traits. Also, think about the world they come from - its politics, culture, and history. This will give your character more depth and make their story more engaging.
Don't make it too elaborate. Simple is often more believable. For example, if you say you grew up in a small town, just mention a few basic things like the local park or the school you attended. Don't go into extreme details that might be hard to keep track of.