These games usually have straightforward goals. In a game like Doodle Jump, you just jump on platforms and avoid falling. The lack of a story allows the game to be easily picked up and played by anyone at any time, as players don't need to invest time in understanding a complex narrative.
One feature is that they often focus on pure gameplay mechanics. For example, in a game like Flappy Bird, the only objective is to keep the bird flying through the pipes. There's no story to distract from the simple yet challenging task at hand.
They can be highly replayable. Since there's no story to complete, players can keep coming back for the gameplay. Take Pac - Man for instance. You can play it over and over, trying to beat your high score or improve your strategy without any concern for a story arc.
Well, often they have complex characters. For example, in 'Persona 5', each member of the Phantom Thieves has their own in - depth backstory and personal growth throughout the story. Another feature is the exploration of deep themes. In 'NieR:Automata', it delves into the concepts of existence and purpose. Also, there are usually unexpected plot twists. In 'Final Fantasy VII', the revelation about Sephiroth's true nature was a huge twist that changed the whole course of the story.
Well, for one, they often focus on the experience and the journey. For example, in a game like 'Abzu', the lack of stats means you can fully immerse yourself in the underwater world and the story it tells. The beauty of the ocean and the mystery of the ancient ruins are the main attractions. Another feature is the emphasis on player - to - player interaction in the context of the story. In 'Don't Starve Together', you and your friends work together to survive in a strange world. There are no stats dictating your power, but rather the decisions you make and how you cooperate with others contribute to the overall story.
Well, for one, they are concise. They don't waste your time with long - winded exposition. Take 'Flower'. It's a short game where you control a petal - like object flying through fields. The story is about nature and restoration in a very simple and pure way. The gameplay is often simple too, focusing on a few key mechanics. In 'Braid', the time - manipulation mechanic is central to the story as the protagonist tries to rescue the princess. The stories in these short games are often deep and thought - provoking, making you reflect on various themes like love, loss, and self - discovery.
Good games with a story usually have a strong narrative arc. They start with an introduction that sets the stage, like in 'Horizon Zero Dawn' where you learn about the post - apocalyptic world and Aloy's place in it. Then there's the rising action with various challenges and plot twists. The characters in such games are also multi - dimensional. Take 'Persona 5' for instance, the Phantom Thieves all have their own backstories and personalities that tie into the overall story. And there's often a message or theme in the story, like in 'Journey' which has themes of connection and discovery.
A key feature of mugen games with story is the character development. Since there are often a large number of characters from different sources, the story allows for their growth and evolution. Another feature is the plot progression. There's usually a main goal or conflict that drives the story forward, like in "Mugen Souls" where Chou - Chou's quest to rule the multiverse is the central plot. Also, the story can add replayability as players may want to experience different story paths or outcomes.
Well, first of all, they usually have complex characters. For example, in 'The Last of Us Part II', the characters have their own motives, backstories, and moral compasses that are deeply intertwined with the story. Another feature is the world - building. Games like 'Fallout 4' create a post - apocalyptic world that is rich in detail, and the story unfolds within this unique setting. The plot twists are also common. In 'Detroit: Become Human', there are numerous unexpected turns that keep players engaged.
Well, often they have engaging characters. For example, in 'Fire Emblem: Shadow Dragon', the characters have their own backstories and personalities. This makes the story more immersive as you care about what happens to them.
One feature is a well - developed world. For example, in 'The Elder Scrolls V: Skyrim', the world is huge and full of lore. The story is interwoven with the environment, so exploring different areas reveals more about the narrative. Another feature is interesting characters. In 'Mass Effect' series, you meet a diverse cast of characters with their own backstories that add depth to the overall story.
Good pacing is also important. In 'Red Dead Redemption 2', the story unfolds at a steady pace, with moments of action, calm, and build - up. And often, these games have moral choices. In 'Fahrenheit' (Indigo Prophecy), the choices you make can lead to different story outcomes, adding replayability.
Well, for one, they often have engaging characters. In games like 'Dota 2', the heroes have their own backstories that are gradually revealed, which makes you more interested in them. Also, the plotlines usually have twists and turns. For example, in 'Team Fortress 2', there are some comical but also mysterious elements in its story.