Maybe it's because negative stories tend to draw more attention and generate more views. People are often more interested in drama and problems.
The reason could be that negative stories have a greater impact on people's emotions and are more likely to be shared and discussed. Additionally, in a competitive media landscape, some outlets might prioritize such stories to stand out.
It's because negative news tends to attract more attention. People are often drawn to drama and problems, so media outlets focus on that to get more views and readers.
It could be that negative events are seen as more newsworthy. They create a sense of urgency and make people want to know what's going on. Plus, positive news sometimes doesn't seem as 'exciting' for the media to cover.
Often, it's due to limited perspectives and a narrow range of interests in the media. Maybe there's not enough exploration of different angles or underreported stories, leading to a perception of sameness.
The news might cover only specific stories because of limited resources or because those stories fit a particular agenda or narrative. Also, sometimes it's based on what's considered most newsworthy at the time.
It could be because expensive vehicles tend to draw more attention and generate more interest from the public.
It's hard to give an exact percentage as it can vary greatly depending on the source and topic. But generally, it seems like a significant portion of news stories have a negative tone.
One reason could be that the game doesn't have a very engaging story or characters. If a game lacks these elements, fans may not be inspired to write fanfic. For example, some simple puzzle games may not offer much in terms of story for fans to expand on.
Maybe it's because of poor writing or lack of clear plot development.
Maybe it's because the city is more specific and relevant to the local audience. Sometimes, focusing on the city provides more detailed and immediate information for people in that area.
Maybe it's because they have limited resources to gather and curate a large number of stories.