In the context of a story, 'CF' could stand for 'character flaw'. But it might have different meanings depending on the specific story and its context.
I think 'CF story' might refer to a story related to a commercial film or some kind of creative fiction. But it could have different meanings depending on the context.
A possible plot could be that two players from opposite sides in a CF match are impressed by each other's skills. They start to secretly communicate outside of the game, against the rules of their respective teams. As they get to know each other better, they fall in love. But they face challenges as their teams find out and try to stop them.
There was a CF clan where a boy and a girl were members. At first, they were just casual friends within the clan. But during a big clan tournament, they had to work closely together. They coordinated so well that they won many matches. This brought them closer. They started to communicate privately more and more. They realized they had fallen in love. Their love story was a unique one as it was intertwined with their passion for the CF game.
Crossfire novels were a type of novel that used crossfire as the background to tell the story of different characters. These novels usually included various elements such as combat, adventure, and love. Some novels even involved the rules and mechanics of the game. There were many types of novels in the Crossfire novel collection. Some novels mainly talked about the battles and competitions between players, some novels focused on describing the adventures and growth of the protagonist, and some novels turned their perspectives to the game operators and the game insiders. The Crossfire novel was very popular in the novel market. It not only provided readers with a new game experience, but also provided readers with rich entertainment content.
Cross Fire was a game that told the story of a group of young people chasing glory and dreams in a virtual gunfight world. In the game, players could choose different weapons and tactical styles to fight with other players in real-time. The main characters in the game were usually the protagonists of the novels, telling their growth, adventures, and love stories.
I'm not quite sure what you mean by 'others mean story'. It's a bit unclear. Maybe you could explain it a bit more?
The novel's side story usually refers to a supplementary content created by the author after the completion of the main text. It is usually an independent story that is not directly related to the main text. There were two types of extras: one was a continuation of the original story, and the other was an expansion or adaptation of the original story. In the novel, the readers would be given a new perspective, plot, and characters, allowing them to understand the background and details of the story more deeply. Outsiders could also appear in comics, movies, television dramas, or other media as a derivative work of a novel. Outsiders were often seen as a kind of "sequels" or "derivative works" that could increase readers 'loyalty and interest in the novel. However, it should be noted that the quality of some novels may not be high, and may even contradict or conflict with the main body of the novel, so readers need to choose carefully.
It could refer to a building that has five floors or levels. For example, 'a 5-story building'.
Well, 'story' usually refers to a narrative or an account of events, either real or fictional.
Hard to say exactly. '20' might represent a score, a level, or even a page number. It really depends on the context and details of the story.