I guess when it feels like it's taking up too much of your time and not holding your attention anymore, that's when it's too long. Different people have different thresholds for this, though.
Well, it's subjective. If you start to lose interest or feel like it's dragging on, that could be too long. But for fans deeply engaged in the story, even a long duration might not be enough.
It depends on the specific situation and your interaction with her. There's no fixed time.
Well, there's no fixed rule. However, if your first novel exceeds 150,000 words and the plot starts to drag or feel repetitive, that could be too long. It's important to keep the reader engaged throughout without overwhelming them with an overly lengthy story.
It really depends on the quality and engagement of the conversation. If it's repetitive or lacks depth, even a few pages can feel too long. But if it's captivating and revealing, it can go on for quite a while without feeling excessive.
A long short story is typically around 10,000 to 20,000 words. But it can vary depending on the genre and the author's style.
For most people, when a short story exceeds 7,000 - 8,000 words, it could be considered too long. It should be concise and focused to maintain the essence of a short story format.
It really depends on the audience and the purpose. If it's for a casual pitch, probably more than 15 minutes is too long.
A long novel is typically one that exceeds 100,000 words. But it can also be defined by the depth and complexity of the story rather than just the word count.
Maybe it's because the storylines sometimes get overly complicated and drawn out, making it feel like it goes on for too long without a clear end in sight.
It's hard to say exactly. But if a novel makes you feel like you're slogging through it and you keep wishing it would end, chances are it's gone on for too long. Also, if it has a lot of unnecessary filler or overly complex subplots that don't contribute to the main story, that can make it too long.
You might need to complete specific tasks or fulfill certain conditions within the game to bring Monika back. It could involve interacting with certain elements or making particular choices.