I think when a visual novel exceeds 30 hours and the story doesn't progress significantly or becomes overly convoluted, it's likely too long. However, it also depends on personal preferences and the genre of the novel.
It's hard to say exactly. But if a novel makes you feel like you're slogging through it and you keep wishing it would end, chances are it's gone on for too long. Also, if it has a lot of unnecessary filler or overly complex subplots that don't contribute to the main story, that can make it too long.
It really depends. Some readers think a chapter longer than 50 pages is too much, while others don't mind if the story flows well.
It really depends on the genre and the story. For some, anything over 100,000 words might be too long. But in fantasy or historical fiction, longer lengths can be acceptable if the story is engaging.
It depends. Some people think they are, while others enjoy the detailed storylines and immersive experience that the length allows.
Well, there's no fixed rule. However, if your first novel exceeds 150,000 words and the plot starts to drag or feel repetitive, that could be too long. It's important to keep the reader engaged throughout without overwhelming them with an overly lengthy story.
It really depends on the quality and engagement of the conversation. If it's repetitive or lacks depth, even a few pages can feel too long. But if it's captivating and revealing, it can go on for quite a while without feeling excessive.
For most people, when a short story exceeds 7,000 - 8,000 words, it could be considered too long. It should be concise and focused to maintain the essence of a short story format.
It really depends on the audience and the purpose. If it's for a casual pitch, probably more than 15 minutes is too long.
It really depends on the reader. Some might think over 500 pages is too long, while others can enjoy even 1000-page sci-fi epics.
It varies a lot. Some visual novels can be just a few hours long, while others can take dozens of hours to complete.