In my opinion, Azula isn't badly written. The comics handle her character arcs with care and provide additional insights that enrich her portrayal.
Poorly drawn comics might be made when the artist lacks proper skills or training. Maybe they rush through the process without much attention to detail.
Well, Azula's storyline in the comics is quite eventful. She confronts various obstacles and her relationships with other characters evolve in unexpected ways.
Azula's age in the comics varies depending on the specific storyline and continuity. But typically, she's depicted as being in her late teens.
Azula undergoes significant character development. She faces various challenges and her story takes unexpected turns.
It probably involves a lot of creativity and a unique style. Maybe the artist just goes with the flow and lets their imagination run wild.
Definitely. Azula's story in the comics takes a turn towards redemption. She realizes her mistakes and starts on a path of self-improvement and change.
First, don't rush the plot. Take your time to develop it naturally. Also, avoid using cliches and stereotypes. Make your characters unique and believable.
Maybe it's due to cost-cutting measures. Publishers might try to save on production to increase profits.
Well, first, make the ending logical and consistent with the rest of the story. Second, give the readers a sense of closure and resolution. And finally, don't leave any major questions unanswered.
One way is to look for fan-made translation patches. There are often groups of passionate fans who notice the poor translations and work on improving them. They release patches that can be applied to the original game to enhance the translation quality.