Well, it depends on the context. Sometimes you might describe the character's laughter before using 'haha', for example, 'With a burst of uncontrollable mirth, she exclaimed, 'haha!'
You could also vary it a bit. Say, 'A series of 'haha's escaped her lips as she was doubled over in laughter.' That adds more vividness.
To express sound in a comic, you could combine symbols and text. For instance, using an explosion symbol along with the word 'kaboom'. Or, have the sound words coming out of the source of the noise to make it more intuitive.
You can use big, bold text and exclamation marks to show yelling in a comic.
Well, you can start by describing the thought in clear and vivid language. Make it relatable and engaging for the readers.
One way is to incorporate time markers like dates, hours, or specific time periods. Also, you could show the passage of time through character development and changes in the setting.
One way to do it is by having the character stomp their feet or throw things around in frustration. Also, using thought bubbles with angry words can convey annoyance. For example, 'This is so annoying!'
You need to make it clear and relatable. Use vivid language and descriptions to bring the thought to life for the readers.
You can start by making the thought relevant to the character's personality and the story's context. Use vivid language and sensory details to make it more engaging.
You can start by making the thought relevant to the plot and characters. Make it feel natural and not forced into the story.
You can do it through vivid descriptions of the character's emotions and actions. For example, show them blushing, stuttering, or having a rapid heartbeat when they think about the person they love.
You can use descriptive language like 'The days melted away like ice cream in the summer sun.' It gives a vivid image of time passing quickly.