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Folk Game Play and Production Techniques

2024-12-26 01:16
1 answer
2024-12-26 01:33

The way folk games were played and the techniques used to make them varied according to the type of game and the region. We can learn about the playstyle and production techniques of some folk games. For example, squeezing the oil dregs was a game in the cold winter. The children stood against the wall and used their shoulders to squeeze into the middle. The people who were squeezed out squeezed into the middle again, and so on. Catching the dragon's tail was a kind of game. One of the children played the role of the dragon's head, and the other children pulled the back of the clothes of the one in front of them one by one to make the dragon's body behind the dragon's head, and the last one was the dragon's tail. Water-skimming was a game played by the river. The children chose a calm river surface and hit it with flat or flat stones. The stones jumped continuously on the water surface and flew to the center of the river. The more times they jumped and the longer the distance, the better. Tiger cub protection was a traditional children's game popular in the Yi nationality area. One of them played the role of a tiger, and the others attacked from outside the circle to snatch the cubs. The tiger had to be wary of the invaders around it. Those who entered the circle to snatch the cubs were kicked by the tiger and had to be replaced as tigers. There was no mention of the game's production techniques. We have no way of knowing the gameplay and production techniques of other folk games.

game production

1 answer
2024-12-26 05:58

From the search results provided, there were several game creation software that could help people create games, including iFAction, CocosCreator, and GameCreator. iFAction was a game creation tool that did not require programming to create game levels. It was suitable for games such as Act, ARPG, and AvG. Cocos Creator was a software that could be used to create 2D games. It could create platform jumping games. GameCreator was a visual game engine that could help people who didn't know how to program make their own games. Other than these software, there were other game creation tools, but the search results did not mention the specific names. Therefore, the above answers were based on the search results provided.

Game production process

1 answer
2024-12-28 23:52

The game production process usually included the following steps: concept setting, model building, texture baking, skeleton skinning, animation production, and engine testing. First, in the concept setting stage, the original artist would design the game's art plan according to the proposal, including character setting, scene design, and so on. The next step was model building. The artist would create a model of the game character according to the concept setting. Then, he baked the texture and added the details of the model's surface to the model. Skeletal skinning was to connect the model to the skeletal system, allowing the character to be animated. Animation was about adding actions and expressions to the characters. Finally, there was the engine test, which tested how the game worked in the engine. The entire production cycle was usually 30 to 45 days.

Game production process

1 answer
2024-12-28 04:31

The entire process of game production could be summarized into the following stages: planning stage, concept design stage, design and planning stage, development and coding stage, testing and optimization stage, release and marketing stage. During the planning stage, the team would hold meetings to conduct creative management and market analysis to determine the target customers and the general understanding of the project. During the concept design stage, the designer would determine the basic elements of the game, such as the theme, storyline, and game rules. In the design and planning stage, they would create detailed design documents and project plans, and determine details such as level design, character setting, and storyline. During the development and coding phase, the game's code was actually written, and the appropriate game engine and development tools were selected to realize the game's functions and features. In the testing and optimization phase, the game was tested, bugs were fixed, and performance was optimized. Finally, in the release and marketing stage, the game would be released to the market and promoted.

Are there any novels that describe folk ghost techniques?

1 answer
2024-09-23 02:43

There were a few novels that involved folk arts, such as " Records of Strange and Secret Folk News "," Welcome the God of Happiness ", and " Maoshan Ghost Arts ". Among them," Maoshan Ghost Arts " was closer to the theme of ghost arts. It described how a person from the Tang Dynasty, who had traveled through time and space, had mastered the Maoshan Ghost Technique and found his home in the modern Jianghu. I hope you like my recommendation. Muah!

Short Play Production Flow

1 answer
2024-12-27 11:16

The production process of a short drama generally included the following steps: script creation, preparation stage, shooting stage, post-production, Mini programs development, and promotion. First, the scriptwriting stage required the theme, plot, and characters of the short play to be determined, and a detailed script to be written. Then, in the preparation stage, the production team needed to be confirmed, including the director, actors, photographers, post-production staff, and so on. The next stage was the shooting stage. They would shoot according to the script, paying attention to the lighting, sound effects, and other details. After the filming was completed, post-production would be carried out, including editing, dubbing, soundtracks, special effects, and other processing to produce a complete short play. Then, he uploaded the short drama to the Mini programs platform and developed the corresponding Mini programs page and functions. Finally, through social media, advertising, and other means to promote and attract users to watch. Although the production process of a short drama was similar to that of a movie or TV series, it was relatively low-cost and was very suitable for individual or small teams to produce.

Production cost of the short play

1 answer
2024-12-21 18:07

The production cost of a short drama could vary greatly. Some regular short dramas cost between 50,000 to 100,000 yuan to produce, while some well-made short dramas might cost millions of yuan. In addition, some reports also mentioned that the production cost of short dramas had been rising in recent years. Last year, it took more than 100,000 yuan to make a similar short drama, but this year, the cost of a project of the same quality could be as high as 600,000 yuan. However, the specific production cost still needed to be determined according to the scale of each project, the actors 'pay, the filming period, and other factors.

The storyline, painting style, and production techniques of Spirited Away

1 answer
2024-09-26 02:46

Spirited Away was a Japanese animated film directed by Hayao Miyazaki that was released in 2001. Plot: The film tells the story of a young girl named Qian Xun who has lost her way and has come to a mysterious world-the supernatural world. In this world, she discovered a mysterious existence-"Qianxun" and grew up together with her. As Qian Xun grew up, she met many mysterious people and events and finally found her place. [Drawing style: Spirited Away's style is fresh and natural, full of innocence and mystery.] The entire picture was processed with a large amount of black, white, and gray to make the picture even more profound and quiet. At the same time, the setting and character design of Spirited Away were also very imaginative and creative. Production techniques: Spirited Away's production techniques were very delicate and used many advanced animation techniques. For example, the characters and scenes in the movie were made in 3D to make the scene more realistic and three-dimensional. At the same time, the film's sound effects and soundtracks were also excellent, bringing an excellent viewing experience to the audience.

World Production Game Fictions

1 answer
2024-12-29 12:00

Here are a few recommended novels about making games: Author of " Game Entertainment Empire ": Drink a glass of red wine. This novel told the story of a protagonist making a game in a parallel universe, showing the charm of the game. There were action and role-playing games in the story, as well as open and linear plots. 2. "Becoming the Richest Man Begins from the Game" Author: Getting Drunk in Green Shirt. This novel told the story of a protagonist who started the game and eventually became the richest man. The main character uses the game system to create games and earns points to improve his production ability. 3. [The Godfather of the Game of Rebirth] Author: An uncultured brick. This novel told the story of a protagonist who was reborn into the past and became a big shot in the gaming world. The protagonist started from the bottom, gradually developing his own game company and promoting the development of Chinese games. 4. [All-rounded Game Designer] Author: Drunk in Green Clothes. This novel told the story of a protagonist who transmigrated to a parallel world and became a game designer.

The general process of game production

1 answer
2024-12-28 23:39

The general process of game production was divided into several main stages. The first was the creative stage, which involved the concept and design of the game, including the theme, genre, gameplay, and platform. Next was the planning and design phase. They would determine the overall style of the game and how the game would look like, as well as design the actions and expressions of the characters. Then, it was the character design and modeling stage. The character's appearance and appearance were designed, and the 3D modeling software was used to create the character's model. Next was the animation stage, where the character's various movements and facial expressions were animated. Finally, it was the engine testing phase, testing the game's performance in the engine. The entire production cycle was usually 30 to 45 days. The specific production process may vary depending on the game type and the development team.

The whole process of game production

1 answer
2024-12-27 06:37

The entire process of game production included creative conception and concept design, prototype construction and production, pre-release testing on Facebook, establishing the game's positioning, art and sound production, programming, design and planning, development and coding, and many other stages. In the creative conception and concept design stage, the production team determined the concept and goals of the game and turned them into a game design document. During the prototype construction and production phase, the game needed to be tested and optimized to ensure that it could function according to the design. In the pre-release testing phase of Facebook, the game's core content, Retention rate, cash flow, and creativity were evaluated by testing the market and core audience. During the positioning stage, a strong marketing strategy could attract new players and increase the number of downloads. The art and sound effects were an important part of the game's production. The art team created the characters, scenes, and interface according to the design document, while the sound effects team added various sound effects to the game. The programming stage used programming languages to implement various functions and mechanisms of the game. The design and planning stage would produce a detailed design document and project plan for the game. In the development and coding phase, the game code was actually written, the basic framework of the game was created, the game logic was implemented, and the game interface was designed. In short, the entire process of making a game was a complicated and time-consuming process. It required teamwork and meticulous design and implementation of each link.

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