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Warcraft map trigger, I want to summon a monster to attack and add one attribute to the hero.

2024-09-17 16:38
1 answer
2024-09-17 18:32

You can use the triggers in the Warcraft map editor to write such a script. The following is a simple example script that can add one attribute to the hero every time the summoned monster attacks: ``` //define the hero's attributes Attribute of the varhero = Attribute 1 //define the attributes of the summoned monster Attribute of the varmonster = Attribute 2 //Create a summoned monster var monster = DOTAMapcreateObject(DOTA_ monster) var effect = DOTAMapcreateObject(DOTA_ effect) //Set the attack effect of the summoned monster effectsetfunc(DOTAMapcreateObject(DOTA_ effect_script) 1 1 monster herotoString()) //Set the damage effect of the hero on the summoned monster effectsetfunc(DOTAMapcreateObject(DOTA_ effect_script) 2 1 monster herotoString()) //Add the summoned monster to the map DOTAMapaddObject(monster) ``` In this example, we defined the attributes of the hero and the summoned monster and created a summoned monster and an effect object. Then we use the trigger to set the attack effect of the summoned monster and the damage effect of the hero on the summoned monster. Finally, we added the summoned monster to the map. To use this script, you need to create a trigger in the Warcraft map editor and set it up by following these steps: 1 Create an event loop in the trigger editor and add a new event. In this event, we can set the attributes of heroes and summoned monsters. 2. Create an effect target and use the trigger to set the attack effect of the summoned monster and the damage effect of the hero on the summoned monster. 3. Create a trigger condition and set an event loop in it. In this condition, we can check if the summoned monster has been added to the map. If it is added to the map, the following code will be executed: ``` //Set the attributes of heroes and summoned monsters to new values DOTAMapupdateObject(Hero's attributes, hero's attributes, monster's attributes) ``` This will update the attributes of the hero and summoned monster and trigger the code in the effect object. 4. Turn off the event loop and effect object. Now when a summoned monster is attacked, the hero will receive corresponding damage and update the attributes of the hero and summoned monster.

Warcraft 3 Map Editor Attribute Book

1 answer
2024-09-13 20:41

Warcraft 3 Map Editor Attribute Book Warcraft III Map Editor Book HR Tolkien Date of publication:1994 Version:10 Description: Warcraft 3 Map Editor Attribute Book was a novel by R R Tolkien. It told the story of a mysterious magical world and the various fantasy adventures around it. This book contains all the features and attributes of the Warcraft 3 map editor, providing players with a detailed guide to help them better create their own Warcraft 3 map. The book also included some practical skills and techniques, as well as a large number of sample maps for players to learn and practice. The content: The Basic Function of Warcraft 3 Map Editor - Introduction to the basic interface and common buttons of the map editor - Explain how to create scenes, units, buildings, and items - It provides some commonly used shortcuts and commands Warcraft 3 Map Editor's Advanced Function - Introduction to how to adjust the terrain and topography of the map - Explain how to add spells and skills - provides some common tools and plug-ins Warcraft 3 Map Editor Attribute Setting - It introduced how to set the attributes of the map such as health, attack, defense, and so on - provides some common attribute adjustment tools Warcraft 3 Map Editor's custom functions - It explains how to customize the appearance and animation of the map. - Explain how to add background music and sound effects - provides some commonly used custom tools Warcraft 3 Map Editor in Combat - It provides some practical tips and tricks such as how to optimize the loading time of the map. - It explains how to create maps with complex structures. - Some sample maps are provided for players to learn and practice

Warcraft map editor monster refresh

1 answer
2024-09-17 16:06

The monsters in the Warcraft map editor can be refreshed in the following ways: 1. To periodically summon new monsters: In the map editor's "Creature Editor" panel, select the "Creature" module and add a "Creature Builder". Set the trigger of the generator to "When level reaches XXX" and set the level of the monster in the "Level" field. Set the type, number, HP, and other attributes of the monsters as needed. Then click on the Build button to start the generator. Stop or repeat as needed. 2. Add monsters manually: In the map editor's "Creature Editor" panel, select the "Creature" module and click the "Add" button to add a "Creature" module in the pop-up dialog box. In the " Creature " module's " Create " tab, you can choose the type, number, HP, and other attributes of the monster you want to create and click the " Add " button. If needed, the monster's refresh rate could be set in the " Event Loop " panel of the editor. 3. Use the trigger to generate new monsters: Create a trigger in the map editor and set the "Condition" field in the trigger to "Level>XXX" and set the "trigger status" of the "Creature Builder" on the "Creature Editor" panel to "Run" in the "Action" field. Then click OK to activate the trigger. Stop or repeat as needed. These are the three common ways to refresh monsters in the Warcraft map editor. You can choose the appropriate method according to your needs.

Monster EXP in the Warcraft Map Editor

1 answer
2024-09-17 16:01

How is the experience value of monsters calculated in the Warcraft Map Editor? In the Warcraft Map Editor, the experience points of monsters were determined by their health points and current experience points. When a monster's HP drops to 0, it will die and lose a certain percentage of its current EXP until it dies completely. Similarly, when a monster gains experience points, it will increase its health and current experience points. Experience points could be obtained through triggers or custom scripts. For example, you could use the "EXP Exchange" trigger in the map editor to exchange EXP between two monsters. In addition, he could also use a custom script to modify the monster's experience points calculation method. It was important to be careful when modifying the monster's experience points to avoid affecting the balance of the game. Therefore, it was usually recommended to conduct some tests before modifying the monster's experience points to ensure that it would not affect the normal operation of the game.

Which hero should Wei choose in the Warcraft map?

1 answer
2024-09-22 21:23

In the Warcraft map of the State of Wei in the Dynasty Musou series, choosing a hero required a comprehensive consideration of many factors such as personal preferences, game strategy, and team needs. For beginners, it is recommended to choose close combat heroes such as Guan Yu, Zhang Fei or Zhao Yun. These heroes have strong attack and defense, and can quickly attack the enemy and control the battlefield. Experienced players could consider choosing long-range heroes such as Cao Cao, Liu Bei, or Sun Quan. These heroes had powerful attack and control abilities, allowing them to attack enemies from a distance and avoid being attacked in close combat. If the team needed to quickly defeat the enemy and occupy the battlefield, they could choose support heroes such as Zhuge Liang. These heroes could provide powerful support and healing abilities to help the team better deal with the enemy. Choosing a hero would depend on different game strategies and the needs of the team. It was suggested that the choice should be based on one's own preferences and game experience.

How to create a TD-map with the Warcraft Map Editor with 30 names? When a monster enters the finish line, it will lose one life?

1 answer
2024-09-17 15:59

When the Warcraft Map Editor created a TD-map, the following steps could be used to achieve the effect of having 30 names and losing one life when a monster entered the finish line: 1. Create a new map and add the elements of the game such as the TD-base, the TD-fence, the TD-barracks, etc. 2. Create a new game rule and set its parameters such as each monster's HP, attack power, attack power bonus, etc. 3. Set a rule in the game that when a monster enters the finish line, its health will be reduced by one. 4. Set the HP of the TD-base to 30 in the map editor and create the elements of the TD-base. 5. Create the element of the TD-fence and set the health of the fence to 20 and attack power to 5. 6. Create the element of the TD-type barracks and set the health points of the barracks to 10 and attack power to 2. 7 Place the elements of the TD-Barracks in front of the TD-Barrier so that they can enter the finish line. Place the elements of the TD-fence in front of the TD-base so that they can enter the finish line. 9. Generals die and regenerate the minions in the camp. This way, each minion would lose one life at the end. 10 Repeat the steps above to create more elements and set different rules to create more storylines. Through the above steps, you can create a 30-name TD-map in the Warcraft map editor. When a monster enters the finish line, it will lose one life.

Warcraft 3 Frozen Throne map editor how to change the victory conditions, for example, I want to set a monster to die, player 1 wins

1 answer
2024-09-17 16:33

To modify the victory conditions of Warcraft 3 Frozen Throne map editor, you can follow the following steps: 1 Open the Warcraft 3 Frozen Throne map editor and find the victory conditions that you want to modify. Normally, the conditions for victory would be set in the "Start" tab of the map. 2 click on the "Start" tab and find the victory condition that you want to modify. In the game editor, victory conditions were usually described as "conditions" or "triggers." For example, if you wanted to set a victory condition for Player 1 to win if the monster died, you could create a "trigger" and set a "condition" in it: Monster Death. 3 Create a new trigger or modify an existing trigger. In the editor, a trigger was a block of code that could be used to set conditions, perform actions, and so on. Touch the 'trigger' button and select the trigger you want to create. 4. Set the victory conditions in the trigger. Use a condition statement in the trigger code to check which elements in the map have won. For example, you could use the "if" statement to check if Player 1 had won. 5. Modifies the conditions in the trigger. If you want to change the victory conditions, you only need to modify the condition value in the condition statement. For example, if the current player was Player 1, the condition statement could be changed to "if(Player 1 is Win)". 6 Save the map editor. After completing the above steps, save the map editor and reopen it. Now, the conditions for victory had been changed according to the modification.

Warcraft 3 Three Kingdoms Map

1 answer
2024-09-22 02:10

Warcraft 3 Three Kingdoms Map is a classic multiplayer online game map based on the Three Kingdoms period in Chinese history. Players can play different roles such as Cao Cao, Liu Bei, Sun Quan, etc. to carry out various battles and strategies. Warcraft 3's Three Kingdoms map included many classic campaign modes such as the Battle of Red Cliff, the Battle of Guandu, and so on. Players needed to fight in the game to defeat their opponents and finally complete the game. Warcraft 3 Three Kingdoms map was a very popular game map with many loyal fans. Not only could it be used in games, but it could also be used in e-sports competitions. It had become a must-have game tool for many players.

Could the protagonist in the novel summon a monster hero from another world?

1 answer
2024-09-26 05:41

πŸ˜‹I recommend the book Summon Warcraft Hero to you. This was a fantasy novel. The main character could summon all kinds of monsters to fight the enemy. The epic team battle combination was irresistible. I hope you like this fairy's recommendation. Muah ~πŸ˜—

How to add trigger warnings on a story?

2 answers
2024-10-01 15:31

You can add trigger warnings at the beginning or in a prominent place of the story. Just clearly state the potential sensitive topics like violence, abuse, or trauma.

Monster Attack 2

1 answer
2024-12-31 03:30

Attack of the Monsters 2 was a Mini games with a size of 1M. The player had to find the difference between the two pictures within a specified time, or the monster would attack the player. This game was suitable for friends who liked to find trouble. The game could be played online or downloaded.

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