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The protagonist of the two-dimensional novel shouldn't always accept women or something

2024-08-21 06:52
1 answer
2024-08-21 10:51

The main character of a 2D novel didn't always accept a female character as a disciple. Instead, it emphasized that the main character would fall in love or have entanglements with other characters under certain circumstances. This kind of plot could enhance the novel's sweet elements to attract the reader's interest. However, whether the protagonist could accept a female character as a disciple in a 2D novel also depended on the story and character setting. If the protagonist took a female character as his disciple to increase his strength or achieve some goal, then this setting could be recognized by the readers. However, if the main character has an emotional entanglement with a female character or has feelings for other characters, this setting may be regarded as a harem or a DPS (No One Main Character) plot, which may be criticized by some readers. Therefore, when writing a 2D novel, whether the protagonist could accept a female character as an apprentice needed to be decided according to the story and character setting to ensure the rationality of the plot and the acceptance of the readers.

Why didn't the three-dimensional world oppose the two-dimensional world, but the two-dimensional world opposed the three-dimensional world?
1 answer
2024-09-19 07:48
This question was related to the difference in culture and values between the 2D and 3D world. Two-dimensional culture was a cultural industry that mainly expressed itself in Japanese anime, manga, games, etc. Its audience was mainly young people. The values of the 2D culture emphasized emotional elements such as happiness, dreams, friendship, and love, as well as sub-cultural elements such as cuteness, royalty, and rot. In this culture, people often confuse ideals, fantasies, and reality. They think that the real world is not as good as the two-dimensional world. Therefore, things in the two-dimensional culture often have anti-realistic characteristics. The three-dimensional culture refers to the real world, including all aspects that we come into contact with in our daily lives, such as society, politics, economy, etc. The values of the three-dimensional culture emphasized reality, responsibility, rationality, and so on. In this culture, people often associate reality with ideals and believe that there are emotions and ideals in the real world that are similar to those in the two-dimensional world. Therefore, things in the two-dimensional culture also have anti-realistic characteristics. Therefore, the question of why the three-dimensional world did not oppose the two-dimensional world was not a simple question. The anti-reality characteristics of the two-dimensional culture reflected the emotions and values of its audience to a certain extent, while the anti-second-dimensional characteristics of the three-dimensional culture reflected the differences and opposition between different cultures.
The protagonist of this two-dimensional novel is a crossdresser, right?
1 answer
2024-08-18 05:39
" Beast Language in the Other World " was a fantasy romance novel written by the author, Shulou Tianxia. The main character, Su Xiaoyu, met a cold priest in the other world and came to this world for him. In addition to the priest, she also met many other alien creatures, such as the gluttonous dragon, narcissistic elves, etc., but she was only devoted to the beautiful priest.
Why shouldn't women read fiction?
2 answers
2024-10-02 04:07
This is a baseless and outdated view. Fiction offers various benefits to everyone, regardless of gender. It helps develop empathy, critical thinking, and creativity. There's no valid reason to restrict women from it.
Is the novel a two-dimensional novel?
1 answer
2024-08-31 08:35
There was no direct connection between novels and the 2D world. Two-dimensional culture originated from Japanese anime, manga, games, and other entertainment cultural phenomena. The main form of expression was two-dimensional character images and storylines. The novel was a literary form that used words as a medium to show the plot and characters to the readers through the author's imagination and narrative ability. Although there was no direct connection between novels and the 2D world, some novels might involve characters and elements from the 2D culture, such as Ghost in the Shell, Qianxun, and so on.
What is a two-dimensional novel?
1 answer
2024-08-19 17:23
Two-dimensional novels were a type of novel that originated from Japanese anime culture. They usually depicted fictional anime characters and worldviews, as well as related storylines. These novels often focused on the ups and downs of the plot and the development of the characters. At the same time, they would also add some elements unique to anime culture such as magic, machinery, combat, etc. Two-dimensional novels were usually seen as a relatively relaxed form of entertainment. The readers could experience different storylines and characters from traditional novels, and they could also feel the charm of Japanese anime culture. Although the origin and development of 2D novels were in Japan, it had gradually received more and more attention around the world. There were also some 2D novels in China.
Long Knowledge: What is "Two Dimensional" and what is not "Two Dimensional"
1 answer
2024-09-10 18:48
Two-dimensional (2D) refers to two-dimensional images or animations on a flat surface. It usually refers to the virtual world created by Japanese anime, manga, games, and other media. Unlike the characters and things in the three-dimensional (3D) and two-dimensional (2D) world, they usually only existed on a flat surface and did not have any physical form or feeling. Correspondingly, the characters and things in the three-dimensional world had the feeling of actual existence or physical form. The two-dimensional culture originated from Japan and had a wide influence on a global scale. Many 2D works such as anime, manga, games, and light novels were loved by young readers around the world.
Find a two-dimensional novel where the protagonist transmigrated into a sister and transformed into a two-dimensional character. Her family was a witch.
1 answer
2024-08-21 00:16
I am unable to provide the novel you requested. According to the information you provided, the protagonist of the novel has transmigrated into a younger sister and transformed into a 2D character. In addition, its family was from the witch race. These elements are not common settings in 2D novels, so I can't provide relevant novels. If you can provide more information or specify the type you are looking for, I will try my best to help you.
The protagonist of this fantasy novel has always been protected by many women. Can you recommend something?
1 answer
2024-09-13 13:11
I recommend "Records of Xuanyuan Cultivation" to you. In this book, the male protagonist is protected by many women since he was young. He unfolds a thrilling, love-hate story, and there are elements of cultivation running through it. It's quite exciting. I hope you like this fairy's recommendation. Muah ~😗
Two-dimensional novels
1 answer
2024-08-15 20:57
Two-dimensional novels referred to novels that used Japanese anime, manga, games, and other two-dimensional culture as the theme. They usually had characteristics such as cuteness, otaku, and fantasy. The characteristics of 2D novels were that the character design was more exaggerated, clothing, hairstyle, expressions, and other details were more exquisite. There were often various anime, manga, and game elements. There were many types of 2D novels. There were traditional types such as young girl novels, love novels, and fantasy novels. There were also surreal topics such as combat novels and science fiction novels. Common 2D novels included " Life in a different world from scratch,"" Full-time Expert,"" Douluo Continent,"" The Selection of the Heavens," and so on.
Two-dimensional novels
1 answer
2024-08-14 08:24
Two-dimensional novels were novels that were inspired by Japanese anime, manga, games, and other two-dimensional cultures. They usually had exaggerated character models, unique worldviews, and unique storylines. The origin of 2D novels can be traced back to the late 1980s and early 1990s. At that time, Japanese anime and game culture began to become popular. Many readers began to combine 2D culture and novels to create their own 2D novels. With the continuous development of the two-dimensional culture, two-dimensional novels gradually became a popular literary form. Two-dimensional novels usually contained a lot of fantasy, science fiction, adventure, love, and other elements. The story was complicated and the relationships between the characters were complicated, often accompanied by strong drama and suspense. Two-dimensional novels had a unique writing style. The readers could choose different topics and styles according to their preferences. Common 2D novels included The Blade of the Destroyer, The Gate of the Fate Stone, The Catalog of Forbidden Magic Books, Tokyo Ghoul, and so on.
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